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Turbo Roundabouts Texturing Issues #215

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memo33 opened this issue Jul 30, 2014 · 2 comments
Closed

Turbo Roundabouts Texturing Issues #215

memo33 opened this issue Jul 30, 2014 · 2 comments

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@memo33
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memo33 commented Jul 30, 2014

Reported by mgb204: http://sc4devotion.com/forums/index.php?topic=1444.msg483538#msg483538

Quote:

The red circles indicate a tile the roundabout occupies but that shows no texture. This error occurs with both LHD + EU Textures and RHD + US Textures. The odd thing is that the preview shows correctly, so the texture is presumably present?

The yellow circle is a small texture problem, only noticed with LHD + EU Textures, again the preview is correct but the plopped piece is not.

@TarkusSC4
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I've fixed the missing bites on the RD-6 x ARD-3 4-way roundabouts (done at the same time as the fix to #259). Will need to dive into the LHT Euro textures to find what's happening there.

@TarkusSC4
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Now fixed all the way. The LHT support file for the Turbo Roundabouts was missing the model at 0x5b880300, which caused this.

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