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Relationship based interactions between battleyell and sneer #515

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psionusoid opened this issue Sep 2, 2023 · 0 comments
Open

Relationship based interactions between battleyell and sneer #515

psionusoid opened this issue Sep 2, 2023 · 0 comments
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enhancement New feature or request

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@psionusoid
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What would you like to see added?

Suggestions to possibly turn the battleyell-triggers-sneer bug into a feature:
AngusOfTheDandelion:
"I think sneer should add its max jump distance to the range of any ranged attack, to ensure it can't prevent its own counterattack

to elaborate on what happened in-game:
the target was adjacent to the sneer hero (who also has fireshot) both before and after the jump
this caused a jump but no attack and I believe we saw this behaviour a second time

and what we thought would be funny:
jump then attack with the following conditions:
if rival, hit any other valid enemy or if no other enemies hit the scenery closest to to the battleyeller
if lover or friend, hit the targeted enemy"

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