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hook.go
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hook.go
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package packer
// This is the hook that should be fired for provisioners to run.
const HookProvision = "packer_provision"
// A Hook is used to hook into an arbitrarily named location in a build,
// allowing custom behavior to run at certain points along a build.
//
// Run is called when the hook is called, with the name of the hook and
// arbitrary data associated with it. To know what format the data is in,
// you must reference the documentation for the specific hook you're interested
// in. In addition to that, the Hook is given access to a UI so that it can
// output things to the user.
type Hook interface {
Run(string, Ui, Communicator, interface{}) error
}
// A Hook implementation that dispatches based on an internal mapping.
type DispatchHook struct {
Mapping map[string][]Hook
}
// Runs the hook with the given name by dispatching it to the proper
// hooks if a mapping exists. If a mapping doesn't exist, then nothing
// happens.
func (h *DispatchHook) Run(name string, ui Ui, comm Communicator, data interface{}) error {
hooks, ok := h.Mapping[name]
if !ok {
// No hooks for that name. No problem.
return nil
}
for _, hook := range hooks {
if err := hook.Run(name, ui, comm, data); err != nil {
return err
}
}
return nil
}