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While this starts recording, and when recording is finished, it introduces a noticeable freeze delay into the capture being previewed in a GPUImageView (another outputFilter target).
When recording is completed we'd like to be able to do subsequent recordings, but it appears GPUImageMovieWriter needs to be completely rebuilt every time in order to prevent it from trying to reuse AVAssetWriters (the crash would be "Cannot call method when status is 2").
However, when the recorder is cleared out on completion of recording like this:
"While this starts recording, and when recording is finished, it introduces a noticeable freeze delay into the capture being previewed in a GPUImageView (another outputFilter target)."
I notice the the freeze delay in GPUImageView also...
We are setting up a recording of filtered capture like this:
While this starts recording, and when recording is finished, it introduces a noticeable freeze delay into the capture being previewed in a GPUImageView (another outputFilter target).
When recording is completed we'd like to be able to do subsequent recordings, but it appears GPUImageMovieWriter needs to be completely rebuilt every time in order to prevent it from trying to reuse AVAssetWriters (the crash would be "Cannot call method when status is 2").
However, when the recorder is cleared out on completion of recording like this:
Subsequent recordings simply crash with "Cannot call method when status is 3", indicating the AVAssetWriter has failed.
So two questions:
Thanks!
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