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Weapon_Stats.txt
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Weapon_Stats.txt
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WEAPON DAMAGE
Spear:
W 3
G 3
S 5
I 6
D 8
N 9
Halberd:
W 5
G 5
S 7
I 9
D 10
N 11
Dagger:
W 3
G 3
S 5
I 7
D 8
N 9
Battleaxe:
W 5
G 5
S 6
I 8
D 9
N 10
Mace:
W 5
G 5
S 6
I 8
D 10
N 11
Flail:
W 4
G 4
S 5
I 7
D 8
N 9
Boomerang:
W 2
G 2
S 4
I 5
D 7
N 8
attack speed
Throwing Knife- 2.0
Vanilla Sword- 1.6
Spear- 1.4
Flail- 1.4
Battleaxe- 0.9
Mace- 0.8
Halberd- 0.6
Boomerang - 1.9
RANGED WEAPON INFORMATION
Musket: 1 projectile, high accuracy, 14dmg [7 Hearts] on hit with reload twice as long as crossbow
Blunderbuss: 10 small scatter shots, close range accuracy, 20dmg if all pellets hit 1 enemy, reload is twice as long as musket
Cannon: 1 projectile, accuracte with moderate range, 40dmg [20 Hearts] slow load and mounted by the player to aim and fire
Bomb: thrown half of egg distance, 8dmg blast and 2x2 radius crater, tnt fuse delay on explosion