/
game
1036 lines (930 loc) · 21.7 KB
/
game
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mse version: 0.3.8
full name: Heroscape
short name: HS
icon: card-sample.png
installer group: heroscape
version: 2013-3-7
#By bmaczero
include file: wordlists
include file: keywords
init script:
defaultglyph := "Standard"
card_type := {
cardgen := to_lower(remove_tags(input))
if cardgen = "jandar" then "jandar"
else if cardgen = "utgar" then "utgar"
else if cardgen = "ullar" then "ullar"
else if cardgen = "vydar" then "vydar"
else if cardgen = "einar" then "einar"
else if cardgen = "aquilla" then "aquilla"
else if cardgen = "valkrill" then "valkrill"
else "utgar"
}
logo_type := {
cardgen := to_lower(remove_tags(input))
if cardgen = "jandar" then "jandar"
else if cardgen = "utgar" then "utgar"
else if cardgen = "ullar" then "ullar"
else if cardgen = "vydar" then "vydar"
else if cardgen = "einar" then "einar"
else if cardgen = "aquilla" then "aquilla"
else if cardgen = "valkrill" then "valkrill"
else "blank"
}
### Colors associated with each general (used in trading cards)
card_color := {
cardgen := to_lower(remove_tags(input))
if cardgen = "jandar" then rgb(23,69,189)
else if cardgen = "utgar" then rgb(216,1,0)
else if cardgen = "ullar" then rgb(1,137,1)
else if cardgen = "vydar" then rgb(100,100,100)
else if cardgen = "einar" then rgb(74,33,111)
else if cardgen = "aquilla" then rgb(222,144,33)
else if cardgen = "valkrill" then rgb(155,122,50)
else rgb(200,200,200)
}
### Word lists
type_over_type := replace@(match:" ?[-:]$", replace:"")
wordlist := {
if caps = "no" then upper := 0
input := remove_tag(tag: "<word-list-")
input := type_over_type()
tag := "word-list-{uselist}"
if upper=1 then "<{tag}>{to_upper(input)}</{tag}>"
else "<{tag}>{to_title(input)}</{tag}>"
}
### Script to fill statistics
IsPlural := {
if units == 0 and input != 1 then "SPACES"
else if units == 0 and input = 1 then "SPACE"
else if units == 1 and input != 1 then "DICE"
else if units == 1 and input = 1 then "DIE"
else if units == 2 and input !=1 then "POINTS"
else if units == 2 and input = 1 then "POINT"
}
### Filter allows only numbers
num_filter :=
tag_remove_rule(tag: "<sym-auto>") +
tag_remove_rule(tag: "<i-auto>") +
tag_remove_rule(tag: "<b-auto>") +
filter_rule(match: "[0-9]")
### Filter for Marvel Symbols field
marvelsym :=
tag_remove_rule(tag: "<sym>") +
to_upper +
replace_rule(match: "<sym>", replace: to_lower) +
replace_rule(match: "</sym>", replace: to_lower) +
filter_rule(match: "F|N|S") +
replace_rule(
match: "F|N|S"
replace: "<sym>&</sym>" )
### Remove tags
remove_tags_spc :=
tag_remove_rule(tag: "<b-auto>") +
tag_remove_rule(tag: "<error-spelling>") +
tag_remove_rule(tag: "<nospellcheck>") #+
#tag_contents@(tag: "<atom-param-", contents: {""}) +
#tag_remove_rule(tag: "<atom-param-")
### Set keyword parameter tags to lowercase - uppercase tags won't work
lowertags :=
replace@(match: "<ATOM-KWPPH>NUMBER</ATOM-KWPPH>", replace: to_lower) +
replace@(match: "<ATOM-KWPPH>STRING</ATOM-KWPPH>", replace: to_lower)
shldsize := {
if caps="no" then "<size:"+input+">"
else ""
}
shldendsize := {
if caps="no" then "</size>"
else ""
}
########### keyword scripts
### Set something to only display if the card is a squad
sqvalue := {
if filter_text( match: "squad", to_text(to_lower(card.type_bkgrnd)) ) = "squad" then input
else heroinput
}@(heroinput: "")
### Set something to only display if the card is uncommon
uncvalue := {
if filter_text( match: "squad", to_text(to_lower(card.type_bkgrnd)) ) = "squad" then otherinput
else if filter_text( match: "uncommon", to_text(to_lower(card.type_bkgrnd)) ) = "uncommon" then input
else otherinput
}@(otherinput:"")
uncTHIS := {
uncvalue("this ")
}
uncTHISC := {
uncvalue("This ")
}
sqA :={
sqvalue("a ")
}
sqAC :={
sqvalue("A ")
}
sqTHE :={
sqvalue("the ")
}
sqTHEC :={
sqvalue("The ")
}
### Pronouns for keyword texts
HIM := {
if filter_text( match: "squad", to_text(to_lower(card.type_bkgrnd)) ) = "squad" and input = "plural" then "them"
else if styling.pronoun = "Male" then "him"
else if styling.pronoun = "Female" then "her"
else if styling.pronoun = "It" then "it"
}@("")
HE := {
if filter_text( match: "squad", to_text(to_lower(card.type_bkgrnd)) ) = "squad" and input = "plural" then "they"
else if styling.pronoun = "Male" then "he"
else if styling.pronoun = "Female" then "she"
else if styling.pronoun = "It" then "it"
}@("")
HIS := {
if filter_text( match: "squad", to_text(to_lower(card.type_bkgrnd)) ) = "squad" and input = "plural" then "their"
else if styling.pronoun = "Male" then "his"
else if styling.pronoun = "Female" then "her"
else if styling.pronoun = "It" then "its"
}@("")
set field:
type: info
name: Set Information
set field:
type: text
name: title
identifying: true
set field:
type: text
name: author text
description: Appears on the cards.
set field:
type: text
name: description
multi line: true
set field:
type: choice
name: automatic abilities
description: Automatically fill ability texts using keyword database?
choice: Case Sensitive
choice: Case Insensitive
choice: Off
initial: Case Insensitive
set field:
type: boolean
name: glyph reminder
description: Automatically add reminder text to glyph reference cards?
set field:
type: choice
name: chcg24
description: Include the CHCG24 logo?
choice: Do not include
choice: Include in hitzone box
choice: Include at bottom of text box
initial: Do not include
set field:
type: choice
name: show_marvel_sym
description: Include the Marvel Symbols box?
choice: Do not include
choice: Include
initial: Include
set field:
type: symbol
name: symbol1
description: A custom general symbol - a hex to start with can be loaded from "data/heroscape.mse-game/gensymbols".
set field:
type: symbol
name: symbol2
description: A custom general symbol - a hex to start with can be loaded from "data/heroscape.mse-game/gensymbols".
set field:
type: symbol
name: symbol3
description: A custom general symbol - a hex to start with can be loaded from "data/heroscape.mse-game/gensymbols".
default set style:
title:
padding left: 2
font:
size: 16
symbol1:
max aspect ratio: 2.5
variation:
name: standard
border radius: 0.0
fill type: solid
fill color: rgb(255,255,255)
symbol2:
max aspect ratio: 2.5
variation:
name: standard
border radius: 0.0
fill type: solid
fill color: rgb(255,255,255)
symbol3:
max aspect ratio: 2.5
variation:
name: standard
border radius: 0.0
fill type: solid
fill color: rgb(255,255,255)
### Fields used in keyword text generation
card field:
type: text
name: key name
editable: false
show statistics: false
script: if card.name = "" then "this unit" else if caps = "yes" then to_title(to_lower(card.name)) else to_title(to_lower(card.shld_name))
card list allow: false
save value: false
card field:
type: text
name: key name sing
editable: false
show statistics: false
script: if styling.singular_override != "" then styling.singular_override else sqvalue(english_singular(card.key_name), heroinput: card.key_name)
card list allow: false
save value: false
card field:
type: text
name: disclaimer
editable: false
show statistics: false
multi line: true
save value: false
script: ("Not endorsed by or associated with Hasbro or its affiliates.\n\nHEROSCAPE and all related characters are trademarks of Hasbro. ©2006 Hasbro. All Rights Reserved.")
card list allow: false
card field:
type: text
name: author text
editable: false
show statistics: false
save value: false
card list allow: false
script: (set.author_text)
multi line: true
card field:
type: choice
name: card type
choice: jandar
choice: utgar
choice: ullar
choice: einar
choice: vydar
choice: aquilla
choice: valkrill
choice: custom
default: card_type( card.general )
show statistics: false
card field:
type: choice
name: shld_backimage
editable: false
choice: jandar
choice: utgar
choice: ullar
choice: einar
choice: vydar
choice: aquilla
choice: valkrill
default: card_type( card.general )
show statistics: false
card field:
type: color
name: shld_nameback
choice:
name: Jandar
color: rgb(23,69,189)
choice:
name: Utgar
color: rgb(216,1,0)
choice:
name: Ullar
color: rgb(1,137,1)
choice:
name: Einar
color: rgb(74,33,111)
choice:
name: Vydar
color: rgb(100,100,100)
choice:
name: Aquilla
color: rgb(222,144,33)
choice:
name: Valkrill
color: rgb(155,122,50)
default: card_color( card.general )
card list allow: false
show statistics: false
card field:
type: color
name: shld_genback
choice:
name: Jandar
color: rgb(23,69,189)
choice:
name: Utgar
color: rgb(216,1,0)
choice:
name: Ullar
color: rgb(1,137,1)
choice:
name: Einar
color: rgb(74,33,111)
choice:
name: Vydar
color: rgb(100,100,100)
choice:
name: Aquilla
color: rgb(222,144,33)
choice:
name: Valkrill
color: rgb(155,122,50)
default: card_color( card.general )
card list allow: false
show statistics: false
card field:
type: choice
name: card type tk1
choice: jandar
choice: utgar
choice: ullar
choice: einar
choice: vydar
choice: aquilla
choice: valkrill
choice: army
choice: army-desert
choice: army-jungle
choice: army-urban
choice: bone
choice: chaos
choice: dark
choice: fun house
choice: silver
choice: silver-black
choice: gold
choice: gold-black
choice: jungle
choice: light
choice: necromancy
choice: orc
choice: stone
choice: alien
choice: ufo
choice: ufo 2
choice: water
default: card_type( card.general )
show statistics: false
card field:
type: choice
name: card border marvel
choice: yellow
choice: white
choice: tan
choice: salmon
choice: red
choice: purple
choice: orange
choice: olive
choice: maroon
choice: lavender
choice: green
choice: gray
choice: gold
choice: dark red
choice: dark green
choice: dark blue
choice: brown
choice: bright green
choice: blue
choice: black
show statistics: false
card field:
type: choice
name: card back marvel
choice: yellow
choice: turquoise
choice: tan
choice: salmon
choice: rust
choice: reddish brown
choice: red
choice: purple
choice: pink
choice: pastel green
choice: pastel blue
choice: orange
choice: olive
choice: maroon
choice: lt red brown
choice: light gray
choice: lavender
choice: green
choice: gray
choice: faded red
choice: dark turquoise
choice: dark red
choice: dark orange
choice: dark green
choice: dark blue
choice: brown
choice: bright yellow
choice: bright green
choice: blue
choice: black
default: card.card_back_marvel_choose
editable: false
show statistics: false
card field:
type: choice
name: card back marvel choose
choice: yellow
choice: turquoise
choice: tan
choice: salmon
choice: rust
choice: reddish brown
choice: red
choice: purple
choice: pink
choice: pastel green
choice: pastel blue
choice: orange
choice: olive
choice: maroon
choice: lt red brown
choice: light gray
choice: lavender
choice: green
choice: gray
choice: faded red
choice: dark turquoise
choice: dark red
choice: dark orange
choice: dark green
choice: dark blue
choice: brown
choice: bright yellow
choice: bright green
choice: blue
choice: black
default: card.card_back_marvel_choose
show statistics: false
card field:
type: choice
name: card type fixed
show statistics: false
card list allow: false
editable: false
save value: false
choice: image
card field:
type: choice
name: glyphtype
choice: Standard
choice: Treasure
choice: Power
choice: Marvel
default: defaultglyph
card field:
type: color
name: glyphcolor
card list allow: false
show statistics: false
card field:
type: choice
name: shld_staticback
show statistics: false
card list allow: false
editable: false
choice: back
card field:
type: text
name: name
identifying: true
description: The name of the card.
show statistics: false
script: to_upper(value)
multi line: true
card list visible: true
card list column: 1
card list width: 100
card field:
type: text
name: shld_name
description: The name of the card.
show statistics: false
multi line: false
card list visible: true
card list column: 1
card list width: 100
card field:
type: text
name: shld_title
description: The card's title, E.G. "The Black Dragon"
show statistics: false
card field:
type: text
name: planet
script: wordlist(uselist: "planets" , upper: 0 , value)
description: The planet the unit comes from.
card field:
type: text
name: collector number
show statistics: false
description: The figure(s) collector number(s).
card field:
type: text
name: general
description: The general the unit belongs to.
script: wordlist(uselist: "generals" , upper: 1 , value)
card list visible: true
card list column: 2
card list width: 100
card field:
type: text
name: glyphsub
description: Short word or phrase describing the glyph.
card field:
type: text
name: expansion type
script: wordlist(uselist: "exptype" , upper: 0 , value)
description: EXPANSION SET or MASTER SET in most cases.
card field:
type: text
name: expansion
description: The name of the expansion the card is from. Ex: "MALLIDON'S PROPECY"
#script: if caps = "yes" then to_upper(value) else value
multi line: true
card field:
type: text
name: general static
save value: false
editable: false
script: ("DESTRUCTIBLE OBJECT")
card list allow: false
show statistics: false
card field:
type: choice
name: generallogo
show statistics: false
choice: blank
choice: jandar
choice: utgar
choice: ullar
choice: vydar
choice: einar
choice: aquilla
choice: valkrill
choice: custom1
choice: custom2
choice: custom3
choice: symbolcustom1
choice: symbolcustom2
choice: symbolcustom3
default: logo_type( card.general )
card list allow: false
description: The logo of the general the card belongs to.
card field:
type: choice
name: chcg24
choice: jandar
choice: utgar
choice: ullar
choice: einar
choice: vydar
choice: aquilla
choice: valkrill
default: card_type( card.general )
show statistics: false
card field:
type: choice
name: marvellogo
choice: 2000 AD
choice: Crossgen
choice: Crusade
choice: Danger Girl
choice: Dark Horse
choice: DC
choice: Image
choice: Marvel
choice: Marvel 2
choice: Marvel Ultimate
choice: Marvel Zombies
choice: Top Cow
choice: Vertigo
choice: Custom 1
choice: Custom 2
choice: Custom 3
default: "Marvel"
description: The logo of the comic company the hero or villain belongs to.
card field:
type: image
name: image
show statistics: false
description: The card's picture.
card list allow: false
card field:
type: image
name: imagefogged
show statistics: false
description: The card's picture.
card list allow: false
card field:
type: image
name: basicimage
show statistics: false
description: The card's picture.
card list allow: false
card field:
type: image
name: basicimagefogged
show statistics: false
description: The card's picture.
card list allow: false
card field:
type: image
name: glylabelimage
show statistics: false
description: The glyphs's icon image.
card list allow: false
card field:
type: color
name: marvelfog
card list allow: false
show statistics: false
card field:
type: image
name: hitzone
show statistics: false
description: The unit's hit zone image (green dot for line-of-sight origin, red for hittable area, grey for non-hittable area).
card list allow: false
card field:
type: text
name: species bkgrnd
script: wordlist(uselist: "species" , upper: 1 , value)
editable: false
show statistics: false
card list allow: false
card field:
type: text
name: species
description: The species of the unit.
save value: false
script: combined_editor(field1: card.species_bkgrnd)
card list visible: true
card list column: 3
card list width: 100
card field:
type: text
name: type bkgrnd
script: wordlist(uselist: "type" , upper: 1 , value)
editable: false
show statistics: false
card list allow: false
card field:
type: text
name: type
description: The type of the unit.
save value: false
script: combined_editor(field1: card.type_bkgrnd)
card list visible: true
card list column: 4
card list width: 100
card field:
type: text
name: class bkgrnd
script: wordlist(uselist: "class" , upper: 1 , value)
editable: false
show statistics: false
card list allow: false
card field:
type: text
name: class
description: The class of the unit.
save value: false
script: combined_editor(field1: card.class_bkgrnd)
card list visible: true
card list column: 5
card list width: 100
card field:
type: text
name: personality bkgrnd
script: wordlist(uselist: "personality" , upper: 1 , value)
editable: false
show statistics: false
card field:
type: text
name: personality
card list visible: true
card list column: 6
card list width: 100
description: The personality of the unit.
save value: false
script: combined_editor(field1: card.personality_bkgrnd)
card field:
type: text
name: size
description: The unit's size rating (e.g. Medium).
script: if caps = "yes" then wordlist(uselist: "sizes" , upper: 1 , value) else wordlist(uselist: "sizes" , upper: 0 , value)
card field:
type: text
name: marvel size number
description: The unit's numeric size (height in tiles).
script: num_filter(value)
card field:
type: text
name: life
description: The unit's life value.
card field:
type: text
name: move
description: The unit's movement value.
card field:
type: text
name: range
description: The unit's range value.
card field:
type: text
name: attack
description: The unit's attack value.
card field:
type: text
name: defense
description: The unit's defense value.
card field:
type: text
name: bmove
description: The unit's basic-game movement value.
card field:
type: text
name: brange
description: The unit's basic-game range value.
card field:
type: text
name: battack
description: The unit's basic-game attack value.
card field:
type: text
name: bdefense
description: The unit's basic-game defense value.
card field:
type: text
name: points
description: The unit's point cost.
####################################################################### Ability Text
card field:
type: text
name: abilities
description: The card's ability text.
show statistics: false
card list allow: false
multi line: true
script:
expand_keywords(
default_expand: {true}
condition: {
(set.automatic_abilities == "Case Insensitive" or set.automatic_abilities == "yes")
or (set.automatic_abilities == "Case Sensitive" and correct_case)
}
combine: {
if expand then "<b-auto><nospellcheck>" + shldsize("19") + lowertags(to_upper(keyword)) + shldendsize() + "</nospellcheck></b-auto><atom-reminder-{mode}>" + shldsize("13") + "\n" + reminder + shldendsize() + "</atom-reminder-{mode}>" else keyword
}
remove_tags_spc(value)
)
card field:
type: text
name: glyphreminder
editable: false
show statistics: false
card list allow: false
save value: false
multi line: true
script: "<i-auto>Keep this card handy as a reference for the {if card.name = "" then "glyph" else to_title(card.name)}'s power.</i-auto>"
card field:
type: text
name: abilitiesglyph
description: The card's ability text.
show statistics: false
card list allow: false
save value: false
multi line: true
script:
if set.glyph_reminder then combined_editor(field1: card.abilities, separator: "\n<line>\n</line>", field2: card.glyphreminder)
else combined_editor(field1: card.abilities)
card field:
type: text
name: marvelsym
description: Flight and SuperStrength symbols here.
script: marvelsym(value)
####################################################################### Static Text
card field:
type: text
name: move st
editable: false
script: ("MOVE")
show statistics: false
card list allow: false
save value: false
card field:
type: text
name: range st
editable: false
script: ("RANGE")
show statistics: false
card list allow: false
save value: false
card field:
type: text
name: attack st
editable: false
script: ("ATTACK")
show statistics: false
card list allow: false
save value: false
card field:
type: text
name: defense st
editable: false
script: ("DEFENSE")
show statistics: false
card list allow: false
save value: false
card field:
type: text
name: move ext
editable: false
script: IsPlural(units: 0 , card.move)
show statistics: false
card list allow: false
save value: false
card field:
type: text
name: range ext
editable: false
script: IsPlural(units: 0 , card.range)
show statistics: false
card list allow: false
save value: false
card field:
type: text
name: attack ext
editable: false
script: IsPlural(units: 1 , card.attack)
show statistics: false
card list allow: false
save value: false
card field:
type: text
name: defense ext
editable: false
script: IsPlural(units: 1 , card.defense)
show statistics: false
card list allow: false
save value: false
card field:
type: text
name: bmove ext
editable: false
script: IsPlural(units: 0 , card.bmove)
show statistics: false
card list allow: false
card field:
type: text
name: brange ext
editable: false
script: IsPlural(units: 0 , card.brange)
show statistics: false
card list allow: false
save value: false