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WorldGuardProtection.java
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WorldGuardProtection.java
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package com.Acrobot.ChestShop.Plugins;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import com.Acrobot.ChestShop.Events.Protection.ProtectionCheckEvent;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldguard.LocalPlayer;
import com.sk89q.worldguard.WorldGuard;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.internal.permission.RegionPermissionModel;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.Flags;
import com.sk89q.worldguard.protection.managers.RegionManager;
/**
* @author Acrobot
*/
public class WorldGuardProtection implements Listener {
private WorldGuardPlugin worldGuard;
public WorldGuardProtection(WorldGuardPlugin worldGuard) {
this.worldGuard = worldGuard;
}
@EventHandler
public void onProtectionCheck(ProtectionCheckEvent event) {
if (event.getResult() == Event.Result.DENY) {
return;
}
Block block = event.getBlock();
Player player = event.getPlayer();
Location blockPos = BukkitAdapter.adapt(block.getLocation());
RegionManager manager = WorldGuard.getInstance().getPlatform().getRegionContainer().get(BukkitAdapter.adapt(block.getWorld()));
ApplicableRegionSet set = manager.getApplicableRegions(blockPos.toVector().toBlockPoint());
LocalPlayer localPlayer = worldGuard.wrapPlayer(player);
if (!canAccess(localPlayer, block, set)) {
event.setResult(Event.Result.DENY);
}
}
private boolean canAccess(LocalPlayer player, Block block, ApplicableRegionSet set) {
return hasBypass(player, block.getWorld()) || set.testState(player, Flags.BUILD) || set.testState(player, Flags.CHEST_ACCESS);
}
private boolean hasBypass(LocalPlayer wgPlayer, World world) {
return new RegionPermissionModel(wgPlayer).mayIgnoreRegionProtection(BukkitAdapter.adapt(world));
}
}