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BOSECurrency.java
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BOSECurrency.java
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/**
* This file is part of LWC (https://github.com/Hidendra/LWC)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.griefcraft.integration.currency;
import com.griefcraft.integration.ICurrency;
import cosine.boseconomy.BOSEconomy;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public class BOSECurrency implements ICurrency {
/**
* The BOSEconomy plugin instance
*/
private BOSEconomy handler;
public BOSECurrency() {
handler = (BOSEconomy) Bukkit.getServer().getPluginManager().getPlugin("BOSEconomy");
}
public boolean isActive() {
return true;
}
public String format(double money) {
return handler.getMoneyFormatted(money);
}
public String getMoneyName() {
return handler.getMoneyName();
}
public double getBalance(Player player) {
return handler.getPlayerMoneyDouble(player.getName());
}
public boolean canAfford(Player player, double money) {
return getBalance(player) >= money;
}
public double addMoney(Player player, double money) {
handler.addPlayerMoney(player.getName(), money, false);
return getBalance(player);
}
public double removeMoney(Player player, double money) {
// we're removing money, so it should be positive
if (money > 0) {
money = -money;
}
handler.addPlayerMoney(player.getName(), money, false);
return getBalance(player);
}
}