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FixModule.java
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FixModule.java
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/**
* This file is part of LWC (https://github.com/Hidendra/LWC)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.griefcraft.modules.fix;
import com.griefcraft.lwc.LWC;
import com.griefcraft.model.LWCPlayer;
import com.griefcraft.model.Protection;
import com.griefcraft.scripting.JavaModule;
import com.griefcraft.scripting.event.LWCCommandEvent;
import com.griefcraft.scripting.event.LWCProtectionInteractEvent;
import com.griefcraft.util.Colors;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
public class FixModule extends JavaModule {
@Override
public void onProtectionInteract(LWCProtectionInteractEvent event) {
if (event.getResult() == Result.CANCEL) {
return;
}
if (!event.hasAction("fix")) {
return;
}
LWC lwc = event.getLWC();
LWCPlayer player = lwc.wrapPlayer(event.getPlayer());
Protection protection = event.getProtection();
Block block = protection.getBlock();
// Is it a chest, yo?
if (block.getType() == Material.CHEST) {
// Fix it!
lwc.adjustChestDirection(block, event.getEvent().getBlockFace());
player.sendMessage(Colors.Green + "Fixed the chest!");
player.removeAction(player.getAction("fix"));
}
}
@Override
public void onCommand(LWCCommandEvent event) {
if (event.isCancelled()) {
return;
}
if (!(event.getSender() instanceof Player)) {
return;
}
if (!event.hasFlag("fix")) {
return;
}
LWCPlayer player = event.getLWC().wrapPlayer(event.getSender());
// create the action
com.griefcraft.model.Action action = new com.griefcraft.model.Action();
action.setName("fix");
action.setPlayer(player);
player.addAction(action);
player.sendMessage(Colors.Green + "Click on an object to fix it.");
event.setCancelled(true);
}
}