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WorldGuardModule.java
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WorldGuardModule.java
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/**
* This file is part of LWC (https://github.com/Hidendra/LWC)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.griefcraft.modules.worldguard;
import com.griefcraft.lwc.LWC;
import com.griefcraft.scripting.JavaModule;
import com.griefcraft.util.Colors;
import com.griefcraft.util.config.Configuration;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.managers.RegionManager;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.List;
public class WorldGuardModule extends JavaModule {
/**
* The WorldGuard module configuration
*/
private Configuration configuration = Configuration.load("worldguard.yml");
/**
* The world guard plugin if it is enabled
*/
private WorldGuardPlugin worldGuard = null;
@Override
public void load(LWC lwc) {
Plugin plugin = lwc.getPlugin().getServer().getPluginManager().getPlugin("WorldGuard");
if (plugin != null) {
worldGuard = (WorldGuardPlugin) plugin;
}
}
@Override
public Result onRegisterProtection(LWC lwc, Player player, Block block) {
if (worldGuard == null) {
return DEFAULT;
}
if (!configuration.getBoolean("worldguard.enabled", false)) {
return DEFAULT;
}
try {
/*
* Now get the region manager
*/
GlobalRegionManager regions = worldGuard.getGlobalRegionManager();
RegionManager regionManager = regions.get(player.getWorld());
/*
* We need to reflect into BukkitUtil.toVector
*/
Class<?> bukkitUtil = worldGuard.getClass().getClassLoader().loadClass("com.sk89q.worldguard.bukkit.BukkitUtil");
Method toVector = bukkitUtil.getMethod("toVector", Block.class);
Vector blockVector = (Vector) toVector.invoke(null, block);
/*
* Now let's get the list of regions at the block we're clicking
*/
List<String> regionSet = regionManager.getApplicableRegionsIDs(blockVector);
List<String> allowedRegions = configuration.getStringList("worldguard.regions", new ArrayList<String>());
boolean deny = true;
/*
* Check for *
*/
if (allowedRegions.contains("*")) {
if (regionSet.size() > 0) {
return ALLOW;
}
}
/*
* If there are no regions, we need to deny them
*/
for (String region : regionSet) {
if (allowedRegions.contains(region)) {
deny = false;
break;
}
}
if (deny) {
player.sendMessage(Colors.Red + "You cannot protect that " + LWC.materialToString(block) + " outside of WorldGuard regions");
return CANCEL;
}
} catch (Exception e) {
e.printStackTrace();
}
return DEFAULT;
}
/**
* Set a config value in the configuration
*
* @param path
* @param value
*/
public void set(String path, Object value) {
configuration.setProperty(path, value);
}
/**
* Save the configuration
*/
public boolean save() {
return configuration.save();
}
}