-
Notifications
You must be signed in to change notification settings - Fork 17
/
iConomy6Currency.java
executable file
·176 lines (133 loc) · 4.43 KB
/
iConomy6Currency.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
/**
* This file is part of LWC (https://github.com/Hidendra/LWC)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.griefcraft.integration.currency;
import com.griefcraft.integration.ICurrency;
import com.griefcraft.util.config.Configuration;
import com.iCo6.Constants;
import com.iCo6.iConomy;
import com.iCo6.system.Account;
import com.iCo6.system.Accounts;
import com.iCo6.system.Holdings;
import org.bukkit.entity.Player;
public class iConomy6Currency implements ICurrency {
/**
* The object used to obtain accounts
*/
private final Accounts accounts = new Accounts();
/**
* The economy configuration
*/
private Configuration configuration = Configuration.load("iconomy.yml");
/**
* The server account to use
*/
private String serverAccount;
public iConomy6Currency() {
serverAccount = configuration.getString("iConomy.serverBankAccount", "");
// create the account in iConomy if needed
if(!serverAccount.isEmpty()) {
accounts.get(serverAccount);
}
}
public boolean isActive() {
return true;
}
public boolean usingCentralBank() {
return !serverAccount.isEmpty();
}
public String format(double money) {
return iConomy.format(money);
}
public String getMoneyName() {
return Constants.Nodes.Major.getStringList().get(1);
}
public double getBalance(Player player) {
if(player == null) {
return 0;
}
Account account = accounts.get(player.getName());
if (account == null) {
return 0;
}
return account.getHoldings().getBalance();
}
public boolean canAfford(Player player, double money) {
if(player == null) {
return false;
}
Account account = accounts.get(player.getName());
return account != null && account.getHoldings().hasEnough(money);
}
public boolean canCentralBankAfford(double money) {
if (!usingCentralBank()) {
return true;
}
Account account = accounts.get(serverAccount);
return account != null && account.getHoldings().hasEnough(money);
}
public double addMoney(Player player, double money) {
if(player == null) {
return 0;
}
// remove the money from the central bank if applicable
if(usingCentralBank()) {
if (!canCentralBankAfford(money)) {
return 0;
}
Account central = accounts.get(serverAccount);
if(central == null) {
return 0;
}
central.getHoldings().subtract(money);
}
Account account = accounts.get(player.getName());
if (account == null) {
return 0;
}
Holdings holdings = account.getHoldings();
holdings.add(money);
return holdings.getBalance();
}
public double removeMoney(Player player, double money) {
if(player == null) {
return 0;
}
// we're removing money, so it should be positive
if (money < 0) {
money = -money;
}
// add the money to the central bank if applicable
if(usingCentralBank()) {
Account central = accounts.get(serverAccount);
if(central == null) {
return 0;
}
central.getHoldings().add(money);
}
Account account = accounts.get(player.getName());
if (account == null) {
return 0;
}
Holdings holdings = account.getHoldings();
// this SHOULD be a transaction, ensure they have enough
if (!holdings.hasEnough(money)) {
return holdings.getBalance();
}
holdings.subtract(money);
return holdings.getBalance();
}
}