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iconomy.yml
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iconomy.yml
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# Precedence (order) for values LWC-Economy uses is:
# PLAYER > GROUP > DEFAULT
iConomy:
enabled: true
# If LWC-Economy should refund money paid for a protection when a player removes it.
# If a player gets a discount, they will be refunded the discount, not the full purchase price!
refunds: true
# Configure a server bank account for all charges to be deposited into (a central bank).
# When a protections is removed, money will be withdrawn from this account to refund the player.
# If the server account does not have enough money, the player will not be able to remove the protection (to get their refund!)
#
# ! If blank, a server bank account will NOT be used
# ! If the bank account has not already been created, no one will be able to create or remove protections
# ! This feature is only supported by a limited amount of Economy plugins (such as iConomy and BOSEconomy.)
#
serverBankAccount: ''
# The default price to charge for protections, which can overridden for groups or players
charge: 5.00
# The amount of money the player is charged to ACCESS AND OPEN an inventory of a block that has been
# protected. e.g chest, furnace, etc. This can be overridden by groups and/or player nodes
usageFee: 0.00
# Discounted protections
# The discount will give exactly AMOUNT protections at NEWCHARGE price.
# Discounts also have a 'type'. They can either be: EXACT or TOTAL
# EXACT: The discount will give <amount> of protections at <newCharge> price: no more, no less.
# TOTAL: The discount will charge <newCharge> price while the player has <amount> or lower total protections.
discount:
active: false
type: EXACT
amount: 5
newCharge: 0.00
# Group overrides. Please note that these are CASE SENSITIVE
groups:
SomeGroup:
charge: 5.00
discount:
active: false
type: EXACT
amount: 5
newCharge: 0.00
# Player overrides.
players:
Hidendra:
charge: 5.00