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WorldGuardModule.java
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WorldGuardModule.java
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/*
* Copyright 2011 Tyler Blair. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and contributors and should not be interpreted as representing official policies,
* either expressed or implied, of anybody else.
*/
package com.griefcraft.modules.worldguard;
import com.griefcraft.lwc.LWC;
import com.griefcraft.scripting.JavaModule;
import com.griefcraft.scripting.event.LWCProtectionRegisterEvent;
import com.griefcraft.util.Colors;
import com.griefcraft.util.config.Configuration;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.bukkit.BukkitUtil;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.protection.GlobalRegionManager;
import com.sk89q.worldguard.protection.managers.RegionManager;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import java.util.ArrayList;
import java.util.List;
public class WorldGuardModule extends JavaModule {
/**
* The WorldGuard module configuration
*/
private Configuration configuration = Configuration.load("worldguard.yml");
/**
* The world guard plugin if it is enabled
*/
private WorldGuardPlugin worldGuard = null;
@Override
public void load(LWC lwc) {
Plugin plugin = lwc.getPlugin().getServer().getPluginManager().getPlugin("WorldGuard");
if (plugin != null) {
worldGuard = (WorldGuardPlugin) plugin;
}
}
@Override
public void onRegisterProtection(LWCProtectionRegisterEvent event) {
if (worldGuard == null) {
return;
}
if (!configuration.getBoolean("worldguard.enabled", false)) {
return;
}
Player player = event.getPlayer();
Block block = event.getBlock();
// Load the region manager for the world
GlobalRegionManager globalRegionManager = worldGuard.getGlobalRegionManager();
RegionManager regionManager = globalRegionManager.get(block.getWorld());
// Are we enforcing building?
if (configuration.getBoolean("worldguard.requireBuildRights", true)) {
if (!globalRegionManager.canBuild(player, block)) {
player.sendMessage(Colors.Red + "You need build rights in this region to protect using LWC");
event.setCancelled(true);
return;
}
}
// Create a vector for the region
Vector vector = BukkitUtil.toVector(block);
// Load the regions the block encompasses
List<String> regions = regionManager.getApplicableRegionsIDs(vector);
// Are they not in a region, and it's blocked there?
if (regions.size() == 0) {
if (configuration.getBoolean("worldguard.allowProtectionsOutsideRegions", false)) {
player.sendMessage(Colors.Red + "LWC protections are not allowed outside of WorldGuard regions!");
event.setCancelled(true);
}
} else {
// check each region
for (String region : regions) {
// Should we deny them?
// we don't need to explicitly call isRegionAllowed because isRegionBlacklisted checks that as well
if (isRegionBlacklisted(region)) {
player.sendMessage(Colors.Red + "LWC protections are not allowed in this region!");
event.setCancelled(true);
break;
}
}
}
}
/**
* Check if a region is blacklisted
*
* @param region
* @return
*/
private boolean isRegionBlacklisted(String region) {
if (!isRegionAllowed(region)) {
return true;
}
List<String> blacklistedRegions = configuration.getStringList("worldguard.blacklistedRegions", new ArrayList<String>());
return blacklistedRegions.contains("*") || blacklistedRegions.contains(region);
}
/**
* Check if a region is allowed to be built in
*
* @param region
* @return
*/
private boolean isRegionAllowed(String region) {
List<String> allowedRegions = configuration.getStringList("worldguard.regions", new ArrayList<String>());
return allowedRegions.contains("*") || allowedRegions.contains(region);
}
/**
* Set a config value in the configuration
*
* @param path
* @param value
*/
public void set(String path, Object value) {
configuration.setProperty(path, value);
}
/**
* Save the configuration
*/
public boolean save() {
return configuration.save();
}
}