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DeveloperModeModule.java
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DeveloperModeModule.java
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/*
* Copyright 2011 Tyler Blair. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ''AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and contributors and should not be interpreted as representing official policies,
* either expressed or implied, of anybody else.
*/
package com.griefcraft.modules.devmode;
import com.griefcraft.lwc.LWC;
import com.griefcraft.model.LWCPlayer;
import com.griefcraft.scripting.JavaModule;
import com.griefcraft.scripting.event.LWCCommandEvent;
import com.griefcraft.util.Colors;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import java.util.Map;
import java.util.WeakHashMap;
public class DeveloperModeModule extends JavaModule {
/**
* CommandSender, PlayerName
*/
private final Map<CommandSender, String> pending = new WeakHashMap<CommandSender, String>();
@Override
public void onCommand(LWCCommandEvent event) {
if (event.isCancelled()) {
return;
}
if (!event.hasFlag("dev", "developer", "confirm")) {
return;
}
LWC lwc = event.getLWC();
CommandSender sender = event.getSender();
LWCPlayer lwcPlayer = lwc.wrapPlayer(sender);
String[] args = event.getArgs();
event.setCancelled(true);
// Make sure they have access to this command
if (!lwc.isAdmin(sender) && (lwcPlayer != null && !lwcPlayer.isDevMode())) {
lwc.sendLocale(sender, "protection.accessdenied");
return;
}
// Commands for the dev/devmode command
if (event.hasFlag("dev", "developer")) {
if (args.length == 0) {
lwc.sendSimpleUsage(sender, "/lwc dev <Command>");
return;
}
// The command they want to use
Player player = null;
String command = args[0].toLowerCase();
if (!command.equals("enable") && !command.equals("disable")) {
// Only in-game char, please..
if (lwcPlayer == null) {
sender.sendMessage(Colors.Red + "Please use this command in-game.");
return;
}
// It is a player !
player = (Player) sender;
}
// Enable dev mode on a player
// Only LWC admins can enable dev mode
if (command.equals("enable")) {
// Don't let players in dev mode enable it on other players
if (lwcPlayer != null && lwcPlayer.isDevMode()) {
lwc.sendLocale(sender, "protection.accessdenied");
return;
}
if (args.length < 2) {
lwc.sendSimpleUsage(sender, "/lwc dev enable <PlayerName>");
return;
}
// Search for the player
String playerName = args[1];
Player temp = lwc.getPlugin().getServer().getPlayer(playerName);
if (temp == null) {
sender.sendMessage(Colors.Red + "Player not found");
return;
}
// ok, wait for them to confirm
pending.put(sender, playerName);
sender.sendMessage("You are about to " + Colors.Red + "enable Developer Mode" + Colors.White + " on " + Colors.Red + temp.getName());
sender.sendMessage("Developer Mode will give them " + Colors.Red + "absolute control over LWC until they log out" + Colors.White + " or " + Colors.Yellow + "/lwc dev disable " + temp.getName() + Colors.White + " is used");
sender.sendMessage("Please confirm you wish to do this by using the command " + Colors.Yellow + "/lwc confirm");
} else if (command.equals("disable")) {
// Don't let players in dev mode disable it on other players
if (lwcPlayer != null && lwcPlayer.isDevMode()) {
lwc.sendLocale(sender, "protection.accessdenied");
return;
}
if (args.length < 2) {
lwc.sendSimpleUsage(sender, "/lwc dev disable <PlayerName>");
return;
}
// Search for the player
String playerName = args[1];
Player temp = lwc.getPlugin().getServer().getPlayer(playerName);
if (temp == null) {
sender.sendMessage(Colors.Red + "Player not found");
return;
}
LWCPlayer otherPlayer = lwc.wrapPlayer(temp);
if (otherPlayer.isDevMode()) {
lwc.wrapPlayer(temp).setDevMode(false);
sender.sendMessage(Colors.Green + "Disabled Developer Mode on " + Colors.Red + temp.getName());
otherPlayer.sendMessage(Colors.Red + "Developer Mode disabled.");
} else {
sender.sendMessage(Colors.Red + "Player does not have Developer Mode enabled.");
}
} else if (command.equals("permissions")) {
if (args.length < 2) {
lwc.sendSimpleUsage(player, "/lwc dev permissions <PermissionMode>");
return;
}
// Are they in dev mode?
if (!lwcPlayer.isDevMode()) {
lwc.sendLocale(player, "protection.accessdenied");
return;
}
for (LWCPlayer.PermissionMode permissionMode : LWCPlayer.PermissionMode.values()) {
if (permissionMode.toString().equalsIgnoreCase(args[1])) {
lwcPlayer.setPermissionMode(permissionMode);
player.sendMessage(Colors.Green + "Permission mode set to: " + Colors.Yellow + permissionMode);
break;
}
}
}
} else if (event.hasFlag("confirm")) {
if (!pending.containsKey(sender)) {
// Ignore it incase another module is hooking into /lwc confirm ..
event.setCancelled(false);
return;
}
// Get the player they're confirming
String playerName = pending.get(sender);
// Wonder if the player logged out?
Player otherPlayer = lwc.getPlugin().getServer().getPlayer(playerName);
if (otherPlayer == null) {
sender.sendMessage(Colors.Red + "The player has logged out!");
return;
}
LWCPlayer lwcOtherPlayer = lwc.wrapPlayer(otherPlayer);
// if they already have dev mode.. huh?
if (lwcOtherPlayer.isDevMode()) {
sender.sendMessage(Colors.Red + "That player already has Developer Mode enabled!");
return;
}
// Enable dev mode
lwcOtherPlayer.setDevMode(true);
sender.sendMessage(Colors.Green + "Successfully enabled Developer Mode on " + otherPlayer.getName());
otherPlayer.sendMessage(Colors.Green + "Developer Mode received");
}
}
}