/
CMakeLists.txt
162 lines (144 loc) · 4.9 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
cmake_minimum_required(VERSION 3.10)
###########################################################
# OpenGL 4.5 - Zero Driver Overhead
#
# OGL 4.5 Thread and mappedBuffer on GPU (fastest on new GPU)
set(OGL45_THREAD_MAPMEM "-DGLAPP_REQUIRE_OGL45 -DUSE_THREAD_TO_FILL -DUSE_MAPPED_BUFFER")
# OGL 4.5 Thread and CPU buffer (fastest)
set(OGL45_THREAD "-DGLAPP_REQUIRE_OGL45 -DUSE_THREAD_TO_FILL")
# OGL 4.5 NO separate thread, static CPU buffer
set(OGL45_BUFFER "-DGLAPP_REQUIRE_OGL45")
###########################################################
# OpenGL 4.1 - Olden GPU and MacOS X
#
# OGL 4.1 Thread and CPU buffer (fastest on openGL 4.1)
set(OGL41_THREAD "-DUSE_THREAD_TO_FILL")
# OGL 4.1 without separate thread & static CPU buffer
set(OGL41_BUFFER "")
###########################################################
# Default best emitter type and OpenGL
#
if(NOT OGL_EMITTER_TYPE)
if(APPLE)
set(OGL_EMITTER_TYPE ${OGL41_THREAD})
else()
set(OGL_EMITTER_TYPE ${OGL45_THREAD_MAPMEM})
endif()
endif()
if(APPLE)
project(ParticlesOSX)
else()
if(WIN32)
project(Particles)
else()
project(ParticlesLinux)
endif()
endif()
set(CMAKE_CXX_STANDARD 14)
find_package(OpenGL)
if(OPENGL_FOUND)
message(STATUS "OPENGL_INCLUDE_DIRS: ${OPENGL_INCLUDE_DIRS}")
message(STATUS "OPENGL_LIBRARY: ${OPENGL_LIBRARY}")
include_directories(${OPENGL_INCLUDE_DIRS})
else ()
message (FATAL_ERROR "OPENGL not found... REQUIRED!!!!")
endif(OPENGL_FOUND)
# set(CMAKE_BINARY_DIR "${CMAKE_SOURCE_DIR}/builds")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/..")
if(APPLE)
set(COMMON_DEFINES "-DGLFW_INCLUDE_NONE -DIMGUI_IMPL_OPENGL_LOADER_GLAD -DGLM_ENABLE_EXPERIMENTAL -framework Cocoa -framework IOKit -framework CoreVideo")
else()
set(COMMON_DEFINES "-DGLFW_INCLUDE_NONE -DIMGUI_IMPL_OPENGL_LOADER_GLAD -DGLM_ENABLE_EXPERIMENTAL")
endif(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-format-security ${OGL_EMITTER_TYPE} ${COMMON_DEFINES} -std=c++14 -fpermissive")
include_directories(src/libs)
include_directories(src)
include_directories(src/tools)
#uncomment for GLFW installed dir
if(APPLE)
include_directories(src/libs/glfw/buildOSX/include)
link_directories(src/libs/glfw/buildOSX/lib)
else()
if(WIN32)
include_directories(src/libs/glfw/buildWin/include)
link_directories(src/libs/glfw/buildWin/lib)
else()
include_directories(src/libs/glfw/buildLinux/include)
link_directories(src/libs/glfw/buildLinux/lib)
endif(WIN32)
endif(APPLE)
add_executable(${PROJECT_NAME}
src/libs/glad/glad.cpp
src/libs/glad/glad.h
src/libs/IconsFontAwesome/IconsFontAwesome.h
src/libs/ImGui/imconfig.h
src/libs/ImGui/imgui.cpp
src/libs/ImGui/imgui_widgets.cpp
src/libs/ImGui/imgui.h
src/libs/ImGui/imgui_demo.cpp
src/libs/ImGui/imgui_draw.cpp
src/libs/ImGui/imgui_impl_glfw.cpp
src/libs/ImGui/imgui_impl_glfw.h
src/libs/ImGui/imgui_impl_opengl3.cpp
src/libs/ImGui/imgui_impl_opengl3.h
src/libs/ImGui/imgui_internal.h
src/libs/ImGui/imstb_rectpack.h
src/libs/ImGui/imstb_textedit.h
src/libs/ImGui/imstb_truetype.h
src/libs/lodePNG/lodepng.cpp
src/libs/lodePNG/lodepng.h
src/libs/tinyFileDialog/tinyfiledialogs.c
src/libs/tinyFileDialog/tinyfiledialogs.h
src/libs/configuru/configuru.hpp
src/tools/fastRandom.cpp
src/tools/fastRandom.h
src/tools/imGuIZMO.cpp
src/tools/imGuIZMO.h
src/tools/imguiControls.cpp
src/tools/imguiControls.h
src/tools/glslProgramObject.cpp
src/tools/glslProgramObject.h
src/tools/glslShaderObject.cpp
src/tools/glslShaderObject.h
src/tools/oglAxes.cpp
src/tools/oglAxes.h
src/tools/transforms.h
src/tools/virtualGizmo.h
src/ui/uiAttractorsDlg.cpp
src/ui/uiMainDlg.cpp
src/ui/uiMainDlg.h
src/ui/uiSettings.cpp
src/ui/uiSettings.h
src/appDefines.h
src/attractorsBase.cpp
src/attractorsBase.h
src/attractorsFiles.cpp
src/attractorsStartVals.cpp
src/attractorsStartVals.h
src/configFile.cpp
src/colorMaps.cpp
src/glApp.cpp
src/glApp.h
src/glWindow.cpp
src/glWindow.h
src/mmFBO.cpp
src/mmFBO.h
src/palettes.cpp
src/palettes.h
src/ParticlesUtils.cpp
src/ParticlesUtils.h
src/ShadersClasses.cpp
src/ShadersClasses.h
src/vertexbuffer.cpp
src/vertexbuffer.h)
if(OPENGL_FOUND)
if(APPLE)
set(TARGET_LIBS "-lglfw3 -lpthread -ldl")
else()
if(WIN32)
else()
set(TARGET_LIBS "-lglfw3 -lpthread -ldl -lX11")
endif(WIN32)
endif(APPLE)
target_link_libraries(${PROJECT_NAME} ${OPENGL_LIBRARY} ${TARGET_LIBS})
endif(OPENGL_FOUND)