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BlockOilStill.java
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BlockOilStill.java
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/**
* Copyright (c) SpaceToad, 2011 http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public License
* 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.energy;
import net.minecraft.block.BlockStationary;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.liquids.ILiquid;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftEnergy;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockOilStill extends BlockStationary implements ILiquid {
public BlockOilStill(int i, Material material) {
super(i, material);
setHardness(100F);
setLightOpacity(3);
}
@Override
public int getRenderType() {
return BuildCraftCore.oilModel;
}
@Override
public int stillLiquidId() {
return BuildCraftEnergy.oilStill.blockID;
}
@Override
public boolean isMetaSensitive() {
return false;
}
@Override
public int stillLiquidMeta() {
return 0;
}
@Override
public boolean isBlockReplaceable(World world, int i, int j, int k) {
return true;
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister) {
this.theIcon = new Icon[]{iconRegister.registerIcon("buildcraft:oil"), iconRegister.registerIcon("buildcraft:oil_flow")};
}
@Override
public int getFireSpreadSpeed(World world, int x, int y, int z, int metadata, ForgeDirection face) {
return 300;
}
@Override
public int getFlammability(IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face) {
return 1;
}
@Override
public boolean isFlammable(IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face) {
return true;
}
@Override
public boolean isFireSource(World world, int x, int y, int z, int metadata, ForgeDirection side) {
return true;
}
}