-
Notifications
You must be signed in to change notification settings - Fork 497
/
RenderEnergyEmitter.java
executable file
·102 lines (79 loc) · 2.85 KB
/
RenderEnergyEmitter.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
/**
* Copyright (c) SpaceToad, 2011 http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public License
* 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.energy.render;
import org.lwjgl.opengl.GL11;
import buildcraft.BuildCraftCore;
import buildcraft.BuildCraftCore.RenderMode;
import buildcraft.core.DefaultProps;
import buildcraft.core.EntityLaser;
import buildcraft.core.render.RenderLaser;
import buildcraft.energy.TileEnergyEmitter;
import buildcraft.energy.TileEnergyEmitter.Target;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
public class RenderEnergyEmitter extends TileEntitySpecialRenderer {
private ModelBase model = new ModelBase() {
};
private ModelRenderer box;
private static final ResourceLocation CHAMBER_TEXTURE = new ResourceLocation(DefaultProps.TEXTURE_PATH_BLOCKS + "/chamber2.png");
public RenderEnergyEmitter() {
box = new ModelRenderer(model, 0, 1);
box.addBox(-8F, -8F, -8F, 16, 4, 16);
box.rotationPointX = 8;
box.rotationPointY = 8;
box.rotationPointZ = 8;
}
public void renderTileEntityAt2(TileEntity tileentity, double x, double y, double z, float f) {
if (BuildCraftCore.render == RenderMode.NoDynamic) {
return;
}
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glColor3f(1, 1, 1);
GL11.glTranslatef((float) x, (float) y, (float) z);
float step;
float[] angle = { 0, 0, 0 };
box.rotateAngleX = angle[0];
box.rotateAngleY = angle[1];
box.rotateAngleZ = angle[2];
float factor = (float) (1.0 / 16.0);
//bindTexture(EntityLaser.LASER_TEXTURES[3]);
bindTexture(CHAMBER_TEXTURE);
box.render(factor);
GL11.glPopAttrib();
GL11.glPopMatrix();
}
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) {
TileEnergyEmitter emitter = ((TileEnergyEmitter) tileentity);
if (emitter != null) {
GL11.glPushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glTranslated(x, y, z);
for (Target t : emitter.targets.values()) {
GL11.glPushMatrix();
GL11.glTranslated(0.5F, 0.5F, 0.5F);
RenderLaser.doRenderLaserWave(tileEntityRenderer.renderEngine,
t.data, EntityLaser.LASER_TEXTURES[3]);
GL11.glPopMatrix();
}
//GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopAttrib();
GL11.glPopMatrix();
}
}
}