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BuildCraftTransport.java
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BuildCraftTransport.java
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/**
* BuildCraft is open-source. It is distributed under the terms of the
* BuildCraft Open Source License. It grants rights to read, modify, compile
* or run the code. It does *NOT* grant the right to redistribute this software
* or its modifications in any form, binary or source, except if expressively
* granted by the copyright holder.
*/
package buildcraft;
import java.util.LinkedList;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.google.common.base.Splitter;
import com.google.common.collect.Iterables;
import com.google.common.primitives.Ints;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.IMCCallback;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLInterModComms;
import cpw.mods.fml.common.event.FMLInterModComms.IMCMessage;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import buildcraft.api.gates.Action;
import buildcraft.api.gates.ActionManager;
import buildcraft.api.gates.Trigger;
import buildcraft.api.recipes.AssemblyRecipe;
import buildcraft.api.transport.IPipe;
import buildcraft.api.transport.IExtractionHandler;
import buildcraft.api.transport.PipeManager;
import buildcraft.core.DefaultProps;
import buildcraft.core.ItemBuildCraft;
import buildcraft.core.Version;
import buildcraft.transport.BlockGenericPipe;
import buildcraft.transport.GuiHandler;
import buildcraft.transport.ItemFacade;
import buildcraft.transport.ItemGate;
import buildcraft.transport.ItemPipe;
import buildcraft.transport.Pipe;
import buildcraft.transport.PipeTriggerProvider;
import buildcraft.transport.TransportProxy;
import buildcraft.transport.blueprints.BptBlockPipe;
import buildcraft.transport.blueprints.BptItemPipeDiamond;
import buildcraft.transport.blueprints.BptItemPipeIron;
import buildcraft.transport.blueprints.BptItemPipeWooden;
import buildcraft.transport.network.PacketHandlerTransport;
import buildcraft.transport.pipes.PipeItemsCobblestone;
import buildcraft.transport.pipes.PipeItemsDiamond;
import buildcraft.transport.pipes.PipeItemsGold;
import buildcraft.transport.pipes.PipeItemsIron;
import buildcraft.transport.pipes.PipeItemsObsidian;
import buildcraft.transport.pipes.PipeItemsSandstone;
import buildcraft.transport.pipes.PipeItemsStone;
import buildcraft.transport.pipes.PipeItemsVoid;
import buildcraft.transport.pipes.PipeItemsWood;
import buildcraft.transport.pipes.PipeLiquidsCobblestone;
import buildcraft.transport.pipes.PipeLiquidsGold;
import buildcraft.transport.pipes.PipeLiquidsIron;
import buildcraft.transport.pipes.PipeLiquidsSandstone;
import buildcraft.transport.pipes.PipeLiquidsStone;
import buildcraft.transport.pipes.PipeLiquidsVoid;
import buildcraft.transport.pipes.PipeLiquidsWood;
import buildcraft.transport.pipes.PipePowerGold;
import buildcraft.transport.pipes.PipePowerStone;
import buildcraft.transport.pipes.PipePowerWood;
import buildcraft.transport.pipes.PipeStructureCobblestone;
import buildcraft.transport.triggers.ActionEnergyPulser;
import buildcraft.transport.triggers.ActionSignalOutput;
import buildcraft.transport.triggers.TriggerPipeContents;
import buildcraft.transport.triggers.TriggerPipeSignal;
import buildcraft.transport.triggers.TriggerPipeContents.Kind;
import net.minecraft.src.Block;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraft.src.World;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.Property;
@Mod(version = Version.VERSION, modid="BuildCraft|Transport", name = "Buildcraft Transport", dependencies=DefaultProps.DEPENDENCY_CORE)
@NetworkMod(channels={DefaultProps.NET_CHANNEL_NAME}, packetHandler = PacketHandlerTransport.class)
public class BuildCraftTransport {
public static BlockGenericPipe genericPipeBlock;
public static int[] diamondTextures = new int[6];
public static boolean alwaysConnectPipes;
public static boolean usePipeLoss;
public static int maxItemsInPipes;
public static float pipeDuribility;
public static Item pipeWaterproof;
public static Item pipeGate;
public static Item pipeGateAutarchic;
public static Item redPipeWire;
public static Item bluePipeWire;
public static Item greenPipeWire;
public static Item yellowPipeWire;
public static Item pipeItemsWood;
public static Item pipeItemsStone;
public static Item pipeItemsCobblestone;
public static Item pipeItemsIron;
public static Item pipeItemsGold;
public static Item pipeItemsDiamond;
public static Item pipeItemsObsidian;
public static Item pipeItemsVoid;
public static Item pipeItemsSandstone;
public static Item pipeLiquidsWood;
public static Item pipeLiquidsCobblestone;
public static Item pipeLiquidsStone;
public static Item pipeLiquidsIron;
public static Item pipeLiquidsGold;
public static Item pipeLiquidsVoid;
public static Item pipeLiquidsSandstone;
public static Item pipePowerWood;
public static Item pipePowerStone;
public static Item pipePowerGold;
public static Item facadeItem;
//public static Item pipeItemsStipes;
public static Item pipeStructureCobblestone;
public static int groupItemsTrigger;
public static Trigger triggerPipeEmpty = new TriggerPipeContents(DefaultProps.TRIGGER_PIPE_EMPTY, Kind.Empty);
public static Trigger triggerPipeItems = new TriggerPipeContents(DefaultProps.TRIGGER_PIPE_ITEMS, Kind.ContainsItems);
public static Trigger triggerPipeLiquids = new TriggerPipeContents(DefaultProps.TRIGGER_PIPE_LIQUIDS, Kind.ContainsLiquids);
public static Trigger triggerPipeEnergy = new TriggerPipeContents(DefaultProps.TRIGGER_PIPE_ENERGY, Kind.ContainsEnergy);
public static Trigger triggerRedSignalActive = new TriggerPipeSignal(DefaultProps.TRIGGER_RED_SIGNAL_ACTIVE, true, IPipe.WireColor.Red);
public static Trigger triggerRedSignalInactive = new TriggerPipeSignal(DefaultProps.TRIGGER_RED_SIGNAL_INACTIVE, false, IPipe.WireColor.Red);
public static Trigger triggerBlueSignalActive = new TriggerPipeSignal(DefaultProps.TRIGGER_BLUE_SIGNAL_ACTIVE, true, IPipe.WireColor.Blue);
public static Trigger triggerBlueSignalInactive = new TriggerPipeSignal(DefaultProps.TRIGGER_BLUE_SIGNAL_INACTIVE, false, IPipe.WireColor.Blue);
public static Trigger triggerGreenSignalActive = new TriggerPipeSignal(DefaultProps.TRIGGER_GREEN_SIGNAL_ACTIVE, true, IPipe.WireColor.Green);
public static Trigger triggerGreenSignalInactive = new TriggerPipeSignal(DefaultProps.TRIGGER_GREEN_SIGNAL_INACTIVE, false, IPipe.WireColor.Green);
public static Trigger triggerYellowSignalActive = new TriggerPipeSignal(DefaultProps.TRIGGER_YELLOW_SIGNAL_ACTIVE, true, IPipe.WireColor.Yellow);
public static Trigger triggerYellowSignalInactive = new TriggerPipeSignal(DefaultProps.TRIGGER_YELLOW_SIGNAL_INACTIVE, false, IPipe.WireColor.Yellow);
public static Action actionRedSignal = new ActionSignalOutput(DefaultProps.ACTION_RED_SIGNAL, IPipe.WireColor.Red);
public static Action actionBlueSignal = new ActionSignalOutput(DefaultProps.ACTION_BLUE_SIGNAL, IPipe.WireColor.Blue);
public static Action actionGreenSignal = new ActionSignalOutput(DefaultProps.ACTION_GREEN_SIGNAL, IPipe.WireColor.Green);
public static Action actionYellowSignal = new ActionSignalOutput(DefaultProps.ACTION_YELLOW_SIGNAL, IPipe.WireColor.Yellow);
public static Action actionEnergyPulser = new ActionEnergyPulser(DefaultProps.ACTION_ENERGY_PULSER);
@Instance("BuildCraft|Transport")
public static BuildCraftTransport instance;
private static class PipeRecipe {
boolean isShapeless = false; // pipe recipes come shaped and unshaped.
ItemStack result;
Object[] input;
}
private static class ExtractionHandler implements IExtractionHandler {
private final String[] items;
private final String[] liquids;
public ExtractionHandler(String[] items, String[] liquids){
this.items = items;
this.liquids = liquids;
}
@Override
public boolean canExtractItems(IPipe pipe, World world, int i, int j, int k) {
return testStrings(items, world, i, j, k);
}
@Override
public boolean canExtractLiquids(IPipe pipe, World world, int i, int j, int k) {
return testStrings(liquids, world, i, j, k);
}
private boolean testStrings(String[] excludedBlocks, World world, int i, int j, int k) {
int id = world.getBlockId(i, j, k);
Block block = Block.blocksList[id];
if(block == null)
return false;
int meta = world.getBlockMetadata(i, j, k);
for (String excluded : excludedBlocks) {
if (excluded.equals(block.getBlockName()))
return false;
String[] tokens = excluded.split(":");
if(tokens[0].equals(Integer.toString(id)) && (tokens.length == 1 || tokens[1].equals(Integer.toString(meta))))
return false;
}
return true;
}
}
private static LinkedList<PipeRecipe> pipeRecipes = new LinkedList<PipeRecipe>();
@PreInit
public void preInitialize(FMLPreInitializationEvent evt)
{
try
{
Property alwaysConnect = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_GENERAL,"pipes.alwaysConnect", DefaultProps.PIPES_ALWAYS_CONNECT);
alwaysConnect.comment = "set to false to deactivate pipe connection rules, true by default";
alwaysConnectPipes = alwaysConnect.getBoolean(DefaultProps.PIPES_ALWAYS_CONNECT);
Property pipeLoss = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_GENERAL,"power.usePipeLoss", DefaultProps.USE_PIPELOSS);
pipeLoss.comment = "Set to false to turn off energy loss over distance on all power pipes";
usePipeLoss = pipeLoss.getBoolean(DefaultProps.USE_PIPELOSS);
Property duribility = BuildCraftCore.mainConfiguration.get(Configuration.CATEGORY_GENERAL, "pipes.duribility", DefaultProps.PIPES_DURIBILITY);
duribility.comment = "How long a pipe will take to break";
pipeDuribility = (float)duribility.getDouble(DefaultProps.PIPES_DURIBILITY);
Property exclusionItemList = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_BLOCK,"woodenPipe.item.exclusion", "");
String[] excludedItemBlocks = exclusionItemList.value.split(",");
for (int j = 0; j < excludedItemBlocks.length; ++j)
{
excludedItemBlocks[j] = excludedItemBlocks[j].trim();
}
Property exclusionLiquidList = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_BLOCK,"woodenPipe.liquid.exclusion", "");
String[] excludedLiquidBlocks = exclusionLiquidList.value.split(",");
for (int j = 0; j < excludedLiquidBlocks.length; ++j)
{
excludedLiquidBlocks[j] = excludedLiquidBlocks[j].trim();
}
PipeManager.registerExtractionHandler(new ExtractionHandler(excludedItemBlocks, excludedLiquidBlocks));
Property maxItemInPipesProp = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_GENERAL,"pipes.maxItems", 100);
maxItemInPipesProp.comment = "pipes containing more than this amount of items will explode, not dropping any item";
maxItemsInPipes = Integer.parseInt(maxItemInPipesProp.value);
Property groupItemsTriggerProp = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_GENERAL,"pipes.groupItemsTrigger", 32);
groupItemsTriggerProp.comment = "when reaching this amount of objects in a pipes, items will be automatically grouped";
groupItemsTrigger = Integer.parseInt(groupItemsTriggerProp.value);
Property genericPipeId = BuildCraftCore.mainConfiguration.getBlock("pipe.id", DefaultProps.GENERIC_PIPE_ID);
Property pipeWaterproofId = BuildCraftCore.mainConfiguration.getItem("pipeWaterproof.id", DefaultProps.PIPE_WATERPROOF_ID);
pipeWaterproof = new ItemBuildCraft(Integer.parseInt(pipeWaterproofId.value)).setIconIndex(2 * 16 + 1);
pipeWaterproof.setItemName("pipeWaterproof");
pipeWaterproof.setCreativeTab(CreativeTabs.tabMaterials);
LanguageRegistry.addName(pipeWaterproof, "Pipe Waterproof");
genericPipeBlock = new BlockGenericPipe(Integer.parseInt(genericPipeId.value));
GameRegistry.registerBlock(genericPipeBlock);
// Fixing retro-compatiblity
pipeItemsWood = createPipe(DefaultProps.PIPE_ITEMS_WOOD_ID, PipeItemsWood.class, "Wooden Transport Pipe", Block.planks, Block.glass, Block.planks);
pipeItemsCobblestone = createPipe(DefaultProps.PIPE_ITEMS_COBBLESTONE_ID, PipeItemsCobblestone.class, "Cobblestone Transport Pipe", Block.cobblestone, Block.glass, Block.cobblestone);
pipeItemsStone = createPipe(DefaultProps.PIPE_ITEMS_STONE_ID, PipeItemsStone.class, "Stone Transport Pipe", Block.stone, Block.glass, Block.stone);
pipeItemsIron = createPipe(DefaultProps.PIPE_ITEMS_IRON_ID, PipeItemsIron.class, "Iron Transport Pipe", Item.ingotIron, Block.glass, Item.ingotIron);
pipeItemsGold = createPipe(DefaultProps.PIPE_ITEMS_GOLD_ID, PipeItemsGold.class, "Golden Transport Pipe", Item.ingotGold, Block.glass, Item.ingotGold);
pipeItemsDiamond = createPipe(DefaultProps.PIPE_ITEMS_DIAMOND_ID, PipeItemsDiamond.class, "Diamond Transport Pipe", Item.diamond, Block.glass, Item.diamond);
pipeItemsObsidian = createPipe(DefaultProps.PIPE_ITEMS_OBSIDIAN_ID, PipeItemsObsidian.class, "Obsidian Transport Pipe", Block.obsidian, Block.glass, Block.obsidian);
pipeLiquidsWood = createPipe(DefaultProps.PIPE_LIQUIDS_WOOD_ID, PipeLiquidsWood.class, "Wooden Waterproof Pipe", pipeWaterproof, pipeItemsWood, null);
pipeLiquidsCobblestone = createPipe(DefaultProps.PIPE_LIQUIDS_COBBLESTONE_ID, PipeLiquidsCobblestone.class, "Cobblestone Waterproof Pipe", pipeWaterproof, pipeItemsCobblestone, null);
pipeLiquidsStone = createPipe(DefaultProps.PIPE_LIQUIDS_STONE_ID, PipeLiquidsStone.class, "Stone Waterproof Pipe", pipeWaterproof, pipeItemsStone, null);
pipeLiquidsIron = createPipe(DefaultProps.PIPE_LIQUIDS_IRON_ID, PipeLiquidsIron.class, "Iron Waterproof Pipe", pipeWaterproof, pipeItemsIron, null);
pipeLiquidsGold = createPipe(DefaultProps.PIPE_LIQUIDS_GOLD_ID, PipeLiquidsGold.class, "Golden Waterproof Pipe", pipeWaterproof, pipeItemsGold, null);
// diamond
// obsidian
pipePowerWood = createPipe(DefaultProps.PIPE_POWER_WOOD_ID, PipePowerWood.class, "Wooden Conductive Pipe", Item.redstone, pipeItemsWood, null);
// cobblestone
pipePowerStone = createPipe(DefaultProps.PIPE_POWER_STONE_ID, PipePowerStone.class, "Stone Conductive Pipe", Item.redstone, pipeItemsStone, null);
// iron
pipePowerGold = createPipe(DefaultProps.PIPE_POWER_GOLD_ID, PipePowerGold.class, "Golden Conductive Pipe", Item.redstone, pipeItemsGold, null);
// diamond
// obsidian
// Fix name and recipe (Structure pipe insteand of Signal?)
pipeStructureCobblestone = createPipe(DefaultProps.PIPE_STRUCTURE_COBBLESTONE_ID, PipeStructureCobblestone.class, "Cobblestone Structure Pipe", Block.gravel, pipeItemsCobblestone, null);
// Fix the recipe
//pipeItemsStipes = createPipe(DefaultProps.PIPE_ITEMS_STRIPES_ID, PipeItemsStripes.class, "Stripes Transport Pipe", new ItemStack(Item.dyePowder, 1, 0), Block.glass, new ItemStack(Item.dyePowder, 1, 11));
pipeItemsVoid = createPipe(DefaultProps.PIPE_ITEMS_VOID_ID, PipeItemsVoid.class, "Void Transport Pipe", new ItemStack(Item.dyePowder, 1, 0), Block.glass, Item.redstone);
pipeLiquidsVoid = createPipe(DefaultProps.PIPE_LIQUIDS_VOID_ID, PipeLiquidsVoid.class, "Void Waterproof Pipe", pipeWaterproof, pipeItemsVoid, null);
pipeItemsSandstone = createPipe(DefaultProps.PIPE_ITEMS_SANDSTONE_ID, PipeItemsSandstone.class, "Sandstone Transport Pipe", Block.sandStone, Block.glass, Block.sandStone);
pipeLiquidsSandstone = createPipe(DefaultProps.PIPE_LIQUIDS_SANDSTONE_ID, PipeLiquidsSandstone.class, "Sandstone Waterproof Pipe", pipeWaterproof, pipeItemsSandstone, null);
}
finally
{
BuildCraftCore.mainConfiguration.save();
}
}
@Init
public void load(FMLInitializationEvent evt) {
// Register connection handler
//MinecraftForge.registerConnectionHandler(new ConnectionHandler());
// Register gui handler
//MinecraftForge.setGuiHandler(mod_BuildCraftTransport.instance, new GuiHandler());
TransportProxy.proxy.registerTileEntities();
// dockingStationBlock = new
// BlockDockingStation(Integer.parseInt(dockingStationId.value));
// ModLoader.registerBlock(dockingStationBlock);
// CoreProxy.addName(dockingStationBlock.setBlockName("dockingStation"),
// "Docking Station");
// ModLoader.RegisterTileEntity(TileDockingStation.class,
// "net.minecraft.src.buildcraft.TileDockingStation");
for (int j = 0; j < 6; ++j)
{
diamondTextures[j] = 1 * 16 + 6 + j;
}
Property redPipeWireId = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_ITEM,"redPipeWire.id", DefaultProps.RED_PIPE_WIRE);
redPipeWire = new ItemBuildCraft(Integer.parseInt(redPipeWireId.value)).setIconIndex(4 * 16 + 0).setCreativeTab(CreativeTabs.tabRedstone);
redPipeWire.setItemName("redPipeWire");
LanguageRegistry.addName(redPipeWire, "Red Pipe Wire");
AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 1),
new ItemStack(Item.redstone, 1), new ItemStack(Item.ingotIron, 1) }, 500, new ItemStack(redPipeWire, 8)));
Property bluePipeWireId = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_ITEM,"bluePipeWire.id", DefaultProps.BLUE_PIPE_WIRE);
bluePipeWire = new ItemBuildCraft(Integer.parseInt(bluePipeWireId.value)).setIconIndex(4 * 16 + 1).setCreativeTab(CreativeTabs.tabRedstone);
bluePipeWire.setItemName("bluePipeWire");
LanguageRegistry.addName(bluePipeWire, "Blue Pipe Wire");
AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 4),
new ItemStack(Item.redstone, 1), new ItemStack(Item.ingotIron, 1) }, 500, new ItemStack(bluePipeWire, 8)));
Property greenPipeWireId = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_ITEM,"greenPipeWire.id", DefaultProps.GREEN_PIPE_WIRE);
greenPipeWire = new ItemBuildCraft(Integer.parseInt(greenPipeWireId.value)).setIconIndex(4 * 16 + 2).setCreativeTab(CreativeTabs.tabRedstone);
greenPipeWire.setItemName("greenPipeWire");
LanguageRegistry.addName(greenPipeWire, "Green Pipe Wire");
AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 2),
new ItemStack(Item.redstone, 1), new ItemStack(Item.ingotIron, 1) }, 500, new ItemStack(greenPipeWire, 8)));
Property yellowPipeWireId = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_ITEM,"yellowPipeWire.id", DefaultProps.YELLOW_PIPE_WIRE);
yellowPipeWire = new ItemBuildCraft(Integer.parseInt(yellowPipeWireId.value)).setIconIndex(4 * 16 + 3).setCreativeTab(CreativeTabs.tabRedstone);
yellowPipeWire.setItemName("yellowPipeWire");
LanguageRegistry.addName(yellowPipeWire, "Yellow Pipe Wire");
AssemblyRecipe.assemblyRecipes.add(new AssemblyRecipe(new ItemStack[] { new ItemStack(Item.dyePowder, 1, 11),
new ItemStack(Item.redstone, 1), new ItemStack(Item.ingotIron, 1) }, 500, new ItemStack(yellowPipeWire, 8)));
Property pipeGateId = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_ITEM,"pipeGate.id", DefaultProps.GATE_ID);
pipeGate = new ItemGate(Integer.parseInt(pipeGateId.value), 0).setIconIndex(2 * 16 + 3);
pipeGate.setItemName("pipeGate");
Property pipeGateAutarchicId = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_ITEM,"pipeGateAutarchic.id", DefaultProps.GATE_AUTARCHIC_ID);
pipeGateAutarchic = new ItemGate(Integer.parseInt(pipeGateAutarchicId.value), 1).setIconIndex(2 * 16 + 3);
pipeGateAutarchic.setItemName("pipeGateAutarchic");
Property pipeFacadeId = BuildCraftCore.mainConfiguration.get( Configuration.CATEGORY_ITEM,"pipeFacade.id", DefaultProps.PIPE_FACADE_ID);
facadeItem = new ItemFacade(Integer.parseInt(pipeFacadeId.value));
facadeItem.setItemName("pipeFacade");
BuildCraftCore.mainConfiguration.save();
new BptBlockPipe(genericPipeBlock.blockID);
BuildCraftCore.itemBptProps[pipeItemsWood.shiftedIndex] = new BptItemPipeWooden();
BuildCraftCore.itemBptProps[pipeLiquidsWood.shiftedIndex] = new BptItemPipeWooden();
BuildCraftCore.itemBptProps[pipeItemsIron.shiftedIndex] = new BptItemPipeIron();
BuildCraftCore.itemBptProps[pipeLiquidsIron.shiftedIndex] = new BptItemPipeIron();
BuildCraftCore.itemBptProps[pipeItemsDiamond.shiftedIndex] = new BptItemPipeDiamond();
ActionManager.registerTriggerProvider(new PipeTriggerProvider());
if (BuildCraftCore.loadDefaultRecipes)
{
loadRecipes();
}
TransportProxy.proxy.registerRenderers();
NetworkRegistry.instance().registerGuiHandler(instance, new GuiHandler());
}
@PostInit
public void postInit(FMLPostInitializationEvent evt) {
ItemFacade.initialize();
}
public void loadRecipes() {
// Add base recipe for pipe waterproof.
GameRegistry.addShapelessRecipe(new ItemStack(pipeWaterproof, 1), new ItemStack(Item.dyePowder, 1, 2));
// Add pipe recipes
for (PipeRecipe pipe : pipeRecipes)
{
if (pipe.isShapeless)
{
GameRegistry.addShapelessRecipe(pipe.result, pipe.input);
}
else
{
GameRegistry.addRecipe(pipe.result, pipe.input);
}
}
}
@IMCCallback
public void processIMCRequests(FMLInterModComms.IMCEvent event) {
Splitter splitter = Splitter.on("@").trimResults();
for (IMCMessage m : event.getMessages()) {
if ("add-facade".equals(m.key)) {
String[] array = Iterables.toArray(splitter.split(m.value), String.class);
if (array.length != 2) {
Logger.getLogger("Buildcraft").log(Level.INFO, String.format("Received an invalid add-facade request %s from mod %s", m.value, m.sender));
continue;
}
Integer blId = Ints.tryParse(array[0]);
Integer metaId = Ints.tryParse(array[1]);
if (blId == null || metaId == null) {
Logger.getLogger("Buildcraft").log(Level.INFO, String.format("Received an invalid add-facade request %s from mod %s", m.value, m.sender));
continue;
}
ItemFacade.addFacade(new ItemStack(blId, 1, metaId));
}
}
}
private static Item createPipe(int defaultID, Class<? extends Pipe> clas, String descr, Object ingredient1, Object ingredient2, Object ingredient3) {
String name = Character.toLowerCase(clas.getSimpleName().charAt(0)) + clas.getSimpleName().substring(1);
Property prop = BuildCraftCore.mainConfiguration.getItem(name + ".id", defaultID);
int id = prop.getInt(defaultID);
ItemPipe res = BlockGenericPipe.registerPipe(id, clas);
res.setItemName(clas.getSimpleName());
LanguageRegistry.addName(res, descr);
// Add appropriate recipe to temporary list
PipeRecipe recipe = new PipeRecipe();
if (ingredient1 != null && ingredient2 != null && ingredient3 != null) {
recipe.result = new ItemStack(res, 8);
recipe.input = new Object[] { "ABC", Character.valueOf('A'), ingredient1, Character.valueOf('B'), ingredient2, Character.valueOf('C'), ingredient3 };
pipeRecipes.add(recipe);
} else if (ingredient1 != null && ingredient2 != null) {
recipe.isShapeless = true;
recipe.result = new ItemStack(res, 1);
recipe.input = new Object[] { ingredient1, ingredient2 };
pipeRecipes.add(recipe);
}
return res;
}
}