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SiliconRenderBlock.java
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SiliconRenderBlock.java
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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.silicon;
import buildcraft.core.CoreConstants;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
import org.lwjgl.opengl.GL11;
public class SiliconRenderBlock implements ISimpleBlockRenderingHandler {
@Override
public int getRenderId() {
return SiliconProxy.laserBlockModel;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public boolean renderWorldBlock(IBlockAccess iblockaccess, int x, int y, int z, Block block, int l, RenderBlocks renderblocks) {
int meta = iblockaccess.getBlockMetadata(x, y, z);
if (meta == ForgeDirection.EAST.ordinal()) {
renderblocks.uvRotateEast = 2;
renderblocks.uvRotateWest = 1;
renderblocks.uvRotateTop = 1;
renderblocks.uvRotateBottom = 2;
block.setBlockBounds(0.0F, 0.0F, 0.0F, 4F / 16F, 1, 1);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(4F / 16F, 5F / 16F, 5F / 16F, 13F / 16F, 11F / 16F, 11F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
} else if (meta == ForgeDirection.WEST.ordinal()) {
renderblocks.uvRotateEast = 1;
renderblocks.uvRotateWest = 2;
renderblocks.uvRotateTop = 2;
renderblocks.uvRotateBottom = 1;
block.setBlockBounds(1F - 4F / 16F, 0.0F, 0.0F, 1, 1, 1);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(1F - 13F / 16F, 5F / 16F, 5F / 16F, 1F - 4F / 16F, 11F / 16F, 11F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
} else if (meta == ForgeDirection.NORTH.ordinal()) {
renderblocks.uvRotateSouth = 1;
renderblocks.uvRotateNorth = 2;
block.setBlockBounds(0.0F, 0.0F, 1F - 4F / 16F, 1, 1, 1);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(5F / 16F, 5F / 16F, 1F - 13F / 16F, 11F / 16F, 11F / 16F, 1F - 4F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
} else if (meta == ForgeDirection.SOUTH.ordinal()) {
renderblocks.uvRotateSouth = 2;
renderblocks.uvRotateNorth = 1;
renderblocks.uvRotateTop = 3;
renderblocks.uvRotateBottom = 3;
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 1, 4F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(5F / 16F, 5F / 16F, 4F / 16F, 11F / 16F, 11F / 16F, 13F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
} else if (meta == ForgeDirection.DOWN.ordinal()) {
renderblocks.uvRotateEast = 3;
renderblocks.uvRotateWest = 3;
renderblocks.uvRotateSouth = 3;
renderblocks.uvRotateNorth = 3;
block.setBlockBounds(0.0F, 1.0F - 4F / 16F, 0.0F, 1.0F, 1.0F, 1.0F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(5F / 16F, 1F - 13F / 16F, 5F / 16F, 11F / 16F, 1F - 4F / 16F, 11F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
} else if (meta == ForgeDirection.UP.ordinal()) {
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 4F / 16F, 1);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
block.setBlockBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderblocks.renderStandardBlock(block, x, y, z);
}
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 1, 1);
renderblocks.uvRotateEast = 0;
renderblocks.uvRotateWest = 0;
renderblocks.uvRotateSouth = 0;
renderblocks.uvRotateNorth = 0;
renderblocks.uvRotateTop = 0;
renderblocks.uvRotateBottom = 0;
return true;
}
@Override
public void renderInventoryBlock(Block block, int i, int j, RenderBlocks renderblocks) {
block.setBlockBounds(CoreConstants.PIPE_MIN_POS, 0.0F, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, 1.0F, CoreConstants.PIPE_MAX_POS);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 4F / 16F, 1);
renderblocks.setRenderBoundsFromBlock(block);
renderBlockInInv(renderblocks, block, 0);
block.setBlockBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F);
renderblocks.setRenderBoundsFromBlock(block);
renderBlockInInv(renderblocks, block, 1);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
private void renderBlockInInv(RenderBlocks renderblocks, Block block, int i) {
Tessellator tessellator = Tessellator.instance;
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1F, 0.0F);
renderblocks.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, i));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderblocks.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(1, i));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1F);
renderblocks.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(2, i));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderblocks.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(3, i));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1F, 0.0F, 0.0F);
renderblocks.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(4, i));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderblocks.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(5, i));
tessellator.draw();
}
}