-
Notifications
You must be signed in to change notification settings - Fork 497
/
BuildCraftMod.java
201 lines (165 loc) · 5.79 KB
/
BuildCraftMod.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
/**
* Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
* <p/>
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft;
import java.util.EnumMap;
import java.util.List;
import java.util.Queue;
import java.util.concurrent.ConcurrentLinkedQueue;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.NetHandlerPlayServer;
import net.minecraft.network.NetworkManager;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import cpw.mods.fml.common.network.FMLEmbeddedChannel;
import cpw.mods.fml.common.network.FMLOutboundHandler;
import cpw.mods.fml.common.network.FMLOutboundHandler.OutboundTarget;
import cpw.mods.fml.relauncher.Side;
import buildcraft.api.core.BCLog;
import buildcraft.core.DefaultProps;
import buildcraft.core.lib.network.Packet;
import buildcraft.core.lib.utils.ThreadSafeUtils;
public class BuildCraftMod {
private static PacketSender sender = new PacketSender();
private static Thread senderThread = new Thread(sender);
public EnumMap<Side, FMLEmbeddedChannel> channels;
abstract static class SendRequest {
final Packet packet;
final BuildCraftMod source;
SendRequest(BuildCraftMod source, Packet packet) {
this.packet = packet;
this.source = source;
}
abstract boolean isValid(EntityPlayer player);
}
class PlayerSendRequest extends SendRequest {
EntityPlayer player;
PlayerSendRequest(BuildCraftMod source, Packet packet, EntityPlayer player) {
super(source, packet);
this.player = player;
}
boolean isValid(EntityPlayer player) {
return this.player.equals(player);
}
}
class EntitySendRequest extends SendRequest {
Entity entity;
EntitySendRequest(BuildCraftMod source, Packet packet, Entity entity) {
super(source, packet);
this.entity = entity;
}
boolean isValid(EntityPlayer player) {
if (player.worldObj.equals(entity.worldObj)) {
if (player.worldObj instanceof WorldServer) {
return ((WorldServer) player.worldObj).getEntityTracker().getTrackingPlayers(entity).contains(player);
} else {
return true;
}
} else {
return false;
}
}
}
class WorldSendRequest extends SendRequest {
final int dimensionId;
WorldSendRequest(BuildCraftMod source, Packet packet, int dimensionId) {
super(source, packet);
this.dimensionId = dimensionId;
}
boolean isValid(EntityPlayer player) {
return player.worldObj.provider.dimensionId == dimensionId;
}
}
class LocationSendRequest extends SendRequest {
final int dimensionId;
final int x, y, z, md;
LocationSendRequest(BuildCraftMod source, Packet packet, int dimensionId, int x, int y, int z, int md) {
super(source, packet);
this.dimensionId = dimensionId;
this.x = x;
this.y = y;
this.z = z;
this.md = md * md;
}
boolean isValid(EntityPlayer player) {
return dimensionId == player.worldObj.provider.dimensionId
&& player.getDistanceSq(x, y, z) <= md;
}
}
static class PacketSender implements Runnable {
private Queue<SendRequest> packets = new ConcurrentLinkedQueue<SendRequest>();
@Override
public void run() {
while (true) {
try {
Thread.sleep(10);
} catch (Exception e) {
}
while (!packets.isEmpty()) {
try {
SendRequest r = packets.remove();
net.minecraft.network.Packet p = ThreadSafeUtils.generatePacketFrom(r.packet, r.source.channels.get(Side.SERVER));
List<EntityPlayerMP> playerList = MinecraftServer.getServer().getConfigurationManager().playerEntityList;
for (EntityPlayerMP player : playerList.toArray(new EntityPlayerMP[playerList.size()])) {
if (r.isValid(player)) {
NetHandlerPlayServer handler = player.playerNetServerHandler;
if (handler == null) {
continue;
}
NetworkManager manager = handler.netManager;
if (manager == null || !manager.isChannelOpen()) {
continue;
}
manager.scheduleOutboundPacket(p);
}
}
} catch (Exception e) {
BCLog.logger.error("The BuildCraft packet sender thread raised an exception! Please report to GitHub.");
e.printStackTrace();
}
}
}
}
public boolean add(SendRequest r) {
return packets.offer(r);
}
}
static {
senderThread.start();
}
public void sendToPlayers(Packet packet, World world, int x, int y, int z, int maxDistance) {
sender.add(new LocationSendRequest(this, packet, world.provider.dimensionId, x, y, z, maxDistance));
}
public void sendToPlayersNear(Packet packet, TileEntity tileEntity, int maxDistance) {
sender.add(new LocationSendRequest(this, packet, tileEntity.getWorldObj().provider.dimensionId, tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord, maxDistance));
}
public void sendToPlayersNear(Packet packet, TileEntity tileEntity) {
sendToPlayersNear(packet, tileEntity, DefaultProps.NETWORK_UPDATE_RANGE);
}
public void sendToWorld(Packet packet, World world) {
sender.add(new WorldSendRequest(this, packet, world.provider.dimensionId));
}
public void sendToEntity(Packet packet, Entity entity) {
sender.add(new EntitySendRequest(this, packet, entity));
}
public void sendToPlayer(EntityPlayer entityplayer, Packet packet) {
sender.add(new PlayerSendRequest(this, packet, entityplayer));
}
public void sendToServer(Packet packet) {
try {
channels.get(Side.CLIENT).attr(FMLOutboundHandler.FML_MESSAGETARGET).set(OutboundTarget.TOSERVER);
channels.get(Side.CLIENT).writeOutbound(packet);
} catch (Exception e) {
e.printStackTrace();
}
}
}