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BlockTank.java
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BlockTank.java
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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.factory;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraftforge.common.util.ForgeDirection;
import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidContainerItem;
import buildcraft.BuildCraftCore;
import buildcraft.api.events.BlockInteractionEvent;
import buildcraft.core.BlockBuildCraft;
import buildcraft.core.CreativeTabBuildCraft;
import buildcraft.core.inventory.InvUtils;
public class BlockTank extends BlockBuildCraft {
private IIcon textureStackedSide;
private IIcon textureBottomSide;
private IIcon textureTop;
public BlockTank() {
super(Material.glass);
setBlockBounds(0.125F, 0F, 0.125F, 0.875F, 1F, 0.875F);
setHardness(0.5F);
setCreativeTab(CreativeTabBuildCraft.BLOCKS.get());
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public TileEntity createNewTileEntity(World world, int metadata) {
return new TileTank();
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int par1, int par2) {
switch (par1) {
case 0:
case 1:
return textureTop;
default:
return textureBottomSide;
}
}
@SuppressWarnings({"all"})
@Override
public IIcon getIcon(IBlockAccess iblockaccess, int i, int j, int k, int l) {
switch (l) {
case 0:
case 1:
return textureTop;
default:
if (iblockaccess.getBlock(i, j - 1, k) == this) {
return textureStackedSide;
} else {
return textureBottomSide;
}
}
}
@Override
public boolean onBlockActivated(World world, int i, int j, int k, EntityPlayer entityplayer, int par6, float par7, float par8, float par9) {
ItemStack current = entityplayer.inventory.getCurrentItem();
BlockInteractionEvent event = new BlockInteractionEvent(entityplayer, this);
FMLCommonHandler.instance().bus().post(event);
if (event.isCanceled()) {
return false;
}
if (current != null) {
TileEntity tile = world.getTileEntity(i, j, k);
if (tile instanceof TileTank) {
TileTank tank = (TileTank) tile;
// Handle FluidContainerRegistry
if (FluidContainerRegistry.isContainer(current)) {
FluidStack liquid = FluidContainerRegistry.getFluidForFilledItem(current);
// Handle filled containers
if (liquid != null) {
int qty = tank.fill(ForgeDirection.UNKNOWN, liquid, true);
if (qty != 0 && !BuildCraftCore.debugWorldgen && !entityplayer.capabilities.isCreativeMode) {
if (current.stackSize > 1) {
if (!entityplayer.inventory.addItemStackToInventory(FluidContainerRegistry.drainFluidContainer(current))) {
return false;
} else {
entityplayer.inventory.setInventorySlotContents(entityplayer.inventory.currentItem, InvUtils.consumeItem(current));
}
} else {
entityplayer.inventory.setInventorySlotContents(entityplayer.inventory.currentItem, FluidContainerRegistry.drainFluidContainer(current));
}
}
return true;
// Handle empty containers
} else {
FluidStack available = tank.getTankInfo(ForgeDirection.UNKNOWN)[0].fluid;
if (available != null) {
ItemStack filled = FluidContainerRegistry.fillFluidContainer(available, current);
liquid = FluidContainerRegistry.getFluidForFilledItem(filled);
if (liquid != null) {
if (!BuildCraftCore.debugWorldgen && !entityplayer.capabilities.isCreativeMode) {
if (current.stackSize > 1) {
if (!entityplayer.inventory.addItemStackToInventory(filled)) {
return false;
} else {
entityplayer.inventory.setInventorySlotContents(entityplayer.inventory.currentItem, InvUtils.consumeItem(current));
}
} else {
entityplayer.inventory.setInventorySlotContents(entityplayer.inventory.currentItem, InvUtils.consumeItem(current));
entityplayer.inventory.setInventorySlotContents(entityplayer.inventory.currentItem, filled);
}
}
tank.drain(ForgeDirection.UNKNOWN, liquid.amount, true);
return true;
}
}
}
} else if (current.getItem() instanceof IFluidContainerItem) {
if (!world.isRemote) {
IFluidContainerItem container = (IFluidContainerItem) current.getItem();
FluidStack liquid = container.getFluid(current);
FluidStack tankLiquid = tank.getTankInfo(ForgeDirection.UNKNOWN)[0].fluid;
boolean mustDrain = (liquid == null || liquid.amount == 0);
boolean mustFill = (tankLiquid == null || tankLiquid.amount == 0);
if (mustDrain && mustFill) {
// Both are empty, do nothing
} else if (mustDrain || !entityplayer.isSneaking()) {
liquid = tank.drain(ForgeDirection.UNKNOWN, 1000, false);
int qtyToFill = container.fill(current, liquid, true);
tank.drain(ForgeDirection.UNKNOWN, qtyToFill, true);
} else if (mustFill || entityplayer.isSneaking()) {
if (liquid != null && liquid.amount > 0) {
int qty = tank.fill(ForgeDirection.UNKNOWN, liquid, false);
tank.fill(ForgeDirection.UNKNOWN, container.drain(current, qty, true), true);
}
}
}
return true;
}
}
}
return false;
}
@Override
public boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side) {
if (side <= 1) {
return world.getBlock(x, y, z) != this;
} else {
return super.shouldSideBeRendered(world, x, y, z, side);
}
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister par1IconRegister) {
textureStackedSide = par1IconRegister.registerIcon("buildcraft:tank_stacked_side");
textureBottomSide = par1IconRegister.registerIcon("buildcraft:tank_bottom_side");
textureTop = par1IconRegister.registerIcon("buildcraft:tank_top");
}
@Override
public int getLightValue(IBlockAccess world, int x, int y, int z) {
TileEntity tile = world.getTileEntity(x, y, z);
if (tile instanceof TileTank) {
TileTank tank = (TileTank) tile;
return tank.getFluidLightLevel();
}
return super.getLightValue(world, x, y, z);
}
}