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ContainerBlueprintLibrary.java
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ContainerBlueprintLibrary.java
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/**
* Copyright (c) SpaceToad, 2011
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders.gui;
import buildcraft.builders.TileBlueprintLibrary;
import buildcraft.core.gui.BuildCraftContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
public class ContainerBlueprintLibrary extends BuildCraftContainer {
protected IInventory playerInventory;
protected TileBlueprintLibrary library;
private int progressIn, progressOut;
public ContainerBlueprintLibrary(EntityPlayer player, TileBlueprintLibrary library) {
super(library.getSizeInventory());
this.playerInventory = player.inventory;
this.library = library;
// if (player.username.equals(library.owner)) {
addSlotToContainer(new Slot(library, 0, 153, 61));
addSlotToContainer(new Slot(library, 1, 109, 61));
// }
addSlotToContainer(new Slot(library, 2, 109, 79));
addSlotToContainer(new Slot(library, 3, 153, 79));
// Player inventory
for (int l = 0; l < 3; l++)
for (int k1 = 0; k1 < 9; k1++)
addSlotToContainer(new Slot(playerInventory, k1 + l * 9 + 9, 8 + k1 * 18, 140 + l * 18));
for (int i1 = 0; i1 < 9; i1++)
addSlotToContainer(new Slot(playerInventory, i1, 8 + i1 * 18, 198));
}
@Override
public void updateCraftingResults() {
super.updateCraftingResults();
for (int i = 0; i < crafters.size(); i++) {
ICrafting icrafting = (ICrafting) crafters.get(i);
if (progressIn != library.progressIn)
icrafting.sendProgressBarUpdate(this, 0, library.progressIn);
if (progressOut != library.progressOut)
icrafting.sendProgressBarUpdate(this, 1, library.progressOut);
}
progressIn = library.progressIn;
progressOut = library.progressOut;
}
@Override
public void updateProgressBar(int i, int j) {
if (i == 0)
library.progressIn = j;
else if(i == 1)
library.progressOut = j;
}
@Override
public boolean canInteractWith(EntityPlayer entityplayer) {
return library.isUseableByPlayer(entityplayer);
}
}