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RenderRobot.java
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RenderRobot.java
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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.core.render;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
import buildcraft.BuildCraftCore;
import buildcraft.core.DefaultProps;
import buildcraft.core.EntityLaser;
import buildcraft.core.robots.EntityRobot;
public class RenderRobot extends Render implements IItemRenderer {
public static final ResourceLocation TEXTURE_BASE = new ResourceLocation("buildcraft", DefaultProps.TEXTURE_PATH_ENTITIES + "/robot_base.png");
public static final ResourceLocation TEXTURE_BUILDER = new ResourceLocation("buildcraft", DefaultProps.TEXTURE_PATH_ENTITIES + "/robot_builder.png");
public static final ResourceLocation TEXTURE_PICKER = new ResourceLocation("buildcraft", DefaultProps.TEXTURE_PATH_ENTITIES + "/robot_picker.png");
protected ModelBase model = new ModelBase() {
};
private ModelRenderer box;
public RenderRobot() {
box = new ModelRenderer(model, 0, 0);
box.addBox(-4F, -4F, -4F, 8, 8, 8);
box.rotationPointX = 0;
box.rotationPointY = 0;
box.rotationPointZ = 0;
}
@Override
public void doRender(Entity entity, double x, double y, double z, float f, float f1) {
doRender((EntityRobot) entity, x, y, z, f, f1);
}
private void doRender(EntityRobot robot, double x, double y, double z, float f, float f1) {
GL11.glPushMatrix();
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glTranslated(x, y, z);
renderManager.renderEngine.bindTexture(robot.getTexture());
float factor = (float) (1.0 / 16.0);
box.render(factor);
if (robot.laser.isVisible) {
robot.laser.head.x = robot.posX;
robot.laser.head.y = robot.posY;
robot.laser.head.z = robot.posZ;
RenderLaser.doRenderLaser(renderManager.renderEngine, robot.laser, EntityLaser.LASER_TEXTURES [1]);
}
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity entity) {
return TEXTURE_BASE;
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item,
ItemRendererHelper helper) {
if (helper == ItemRendererHelper.BLOCK_3D) {
return true;
} else {
return helper == ItemRendererHelper.INVENTORY_BLOCK;
}
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
if (RenderManager.instance == null
|| RenderManager.instance.renderEngine == null) {
return;
}
RenderBlocks renderBlocks = (RenderBlocks) data[0];
GL11.glPushMatrix();
GL11.glDisable(GL11.GL_LIGHTING);
// FIXME: Texture localisation should be factorized between items and
// entities.
if (item.getItem() == BuildCraftCore.robotBaseItem) {
RenderManager.instance.renderEngine.bindTexture(TEXTURE_BASE);
} else if (item.getItem() == BuildCraftCore.robotBuilderItem) {
RenderManager.instance.renderEngine.bindTexture(TEXTURE_BUILDER);
} else if (item.getItem() == BuildCraftCore.robotPickerItem) {
RenderManager.instance.renderEngine.bindTexture(TEXTURE_PICKER);
}
float factor = (float) (1.0 / 16.0);
if (type == ItemRenderType.EQUIPPED_FIRST_PERSON) {
GL11.glTranslated(0.25F, 0.5F, 0);
}
box.render(1F / 16F);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}
}