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BlockBuildcraftFluid.java
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BlockBuildcraftFluid.java
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/*
* Copyright (c) SpaceToad, 2011-2012
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.energy;
import buildcraft.energy.render.EntityDropParticleFX;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
import net.minecraftforge.fluids.BlockFluidClassic;
import net.minecraftforge.fluids.Fluid;
/**
*
* @author CovertJaguar <http://www.railcraft.info/>
*/
public class BlockBuildcraftFluid extends BlockFluidClassic {
protected float particleRed;
protected float particleGreen;
protected float particleBlue;
public BlockBuildcraftFluid(int id, Fluid fluid, Material material) {
super(id, fluid, material);
}
@SideOnly(Side.CLIENT)
protected Icon[] theIcon;
protected boolean flammable;
protected int flammability = 0;
@Override
public Icon getIcon(int side, int meta) {
return side != 0 && side != 1 ? this.theIcon[1] : this.theIcon[0];
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister) {
this.theIcon = new Icon[] { iconRegister.registerIcon("buildcraft:" + fluidName + "_still"), iconRegister.registerIcon("buildcraft:" + fluidName + "_flow") };
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, int blockId) {
super.onNeighborBlockChange(world, x, y, z, blockId);
if (flammable && world.provider.dimensionId == -1) {
world.newExplosion(null, x, y, z, 4F, true, true);
world.setBlockToAir(x, y, z);
}
}
public BlockBuildcraftFluid setFlammable(boolean flammable) {
this.flammable = flammable;
return this;
}
public BlockBuildcraftFluid setFlammability(int flammability) {
this.flammability = flammability;
return this;
}
@Override
public int getFireSpreadSpeed(World world, int x, int y, int z, int metadata, ForgeDirection face) {
return flammable ? 300 : 0;
}
@Override
public int getFlammability(IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face) {
return flammability;
}
@Override
public boolean isFlammable(IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face) {
return flammable;
}
@Override
public boolean isFireSource(World world, int x, int y, int z, int metadata, ForgeDirection side) {
return flammable && flammability == 0;
}
public BlockBuildcraftFluid setParticleColor(float particleRed, float particleGreen, float particleBlue) {
this.particleRed = particleRed;
this.particleGreen = particleGreen;
this.particleBlue = particleBlue;
return this;
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World world, int x, int y, int z, Random rand) {
super.randomDisplayTick(world, x, y, z, rand);
if (rand.nextInt(10) == 0 && world.doesBlockHaveSolidTopSurface(x, y - 1, z) && !world.getBlockMaterial(x, y - 2, z).blocksMovement()) {
double px = (double) ((float) x + rand.nextFloat());
double py = (double) y - 1.05D;
double pz = (double) ((float) z + rand.nextFloat());
EntityFX fx = new EntityDropParticleFX(world, px, py, pz, particleRed, particleGreen, particleBlue);
FMLClientHandler.instance().getClient().effectRenderer.addEffect(fx);
}
}
@Override
public boolean canDisplace(IBlockAccess world, int x, int y, int z) {
if (world.getBlockMaterial(x, y, z).isLiquid())
return false;
return super.canDisplace(world, x, y, z);
}
@Override
public boolean displaceIfPossible(World world, int x, int y, int z) {
if (world.getBlockMaterial(x, y, z).isLiquid())
return false;
return super.displaceIfPossible(world, x, y, z);
}
}