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TileFiller.java
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TileFiller.java
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/**
* Copyright (c) SpaceToad, 2011 http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public License
* 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.ForgeDirection;
import buildcraft.BuildCraftCore;
import buildcraft.api.core.IAreaProvider;
import buildcraft.api.core.LaserKind;
import buildcraft.api.filler.FillerManager;
import buildcraft.api.filler.IFillerPattern;
import buildcraft.api.gates.IAction;
import buildcraft.api.gates.IActionReceptor;
import buildcraft.api.power.IPowerProvider;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.api.power.PowerFramework;
import buildcraft.core.Box;
import buildcraft.core.IMachine;
import buildcraft.core.network.PacketUpdate;
import buildcraft.core.network.TileNetworkData;
import buildcraft.core.proxy.CoreProxy;
import buildcraft.core.triggers.ActionMachineControl;
import buildcraft.core.triggers.ActionMachineControl.Mode;
import buildcraft.core.utils.Utils;
import buildcraft.factory.TileMachine;
import net.minecraft.block.Block;
import net.minecraft.inventory.ISidedInventory;
public class TileFiller extends TileMachine implements ISidedInventory, IPowerReceptor, IMachine, IActionReceptor {
private static int[] SLOTS_GRID = Utils.createSlotArray(0, 9);
private static int[] SLOTS_INPUT = Utils.createSlotArray(9, 27);
public @TileNetworkData
Box box = new Box();
public @TileNetworkData
int currentPatternId = 0;
public @TileNetworkData
boolean done = true;
public IFillerPattern currentPattern;
boolean forceDone = false;
private ItemStack contents[];
IPowerProvider powerProvider;
private ActionMachineControl.Mode lastMode = ActionMachineControl.Mode.Unknown;
public TileFiller() {
contents = new ItemStack[getSizeInventory()];
powerProvider = PowerFramework.currentFramework.createPowerProvider();
initPowerProvider();
}
private void initPowerProvider() {
powerProvider.configure(20, 25, 50, 25, 100);
powerProvider.configurePowerPerdition(1, 1);
}
@Override
public void initialize() {
super.initialize();
if (!CoreProxy.proxy.isRenderWorld(worldObj)) {
IAreaProvider a = Utils.getNearbyAreaProvider(worldObj, xCoord, yCoord, zCoord);
if (a != null) {
box.initialize(a);
if (a instanceof TileMarker) {
((TileMarker) a).removeFromWorld();
}
if (!CoreProxy.proxy.isRenderWorld(worldObj) && box.isInitialized()) {
box.createLasers(worldObj, LaserKind.Stripes);
}
sendNetworkUpdate();
}
}
computeRecipe();
}
@Override
public void updateEntity() {
super.updateEntity();
if (done) {
if (lastMode == Mode.Loop) {
done = false;
} else
return;
}
if (powerProvider.getEnergyStored() >= 25) {
doWork();
}
}
@Override
public void doWork() {
if (CoreProxy.proxy.isRenderWorld(worldObj))
return;
if (lastMode == Mode.Off)
return;
if (powerProvider.useEnergy(25, 25, true) < 25)
return;
if (box.isInitialized() && currentPattern != null && !done) {
ItemStack stack = null;
int stackId = 0;
for (int s = 9; s < getSizeInventory(); ++s) {
if (getStackInSlot(s) != null && getStackInSlot(s).stackSize > 0) {
stack = contents[s];
stackId = s;
break;
}
}
done = currentPattern.iteratePattern(this, box, stack);
if (stack != null && stack.stackSize == 0) {
contents[stackId] = null;
}
if (done) {
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
sendNetworkUpdate();
}
}
if (powerProvider.getEnergyStored() >= 25) {
doWork();
}
}
@Override
public final int getSizeInventory() {
return 36;
}
@Override
public ItemStack getStackInSlot(int i) {
return contents[i];
}
public void computeRecipe() {
if (CoreProxy.proxy.isRenderWorld(worldObj))
return;
IFillerPattern newPattern = FillerManager.registry.findMatchingRecipe(this);
if (newPattern == currentPattern)
return;
currentPattern = newPattern;
if (currentPattern == null || forceDone) {
done = lastMode != Mode.Loop;
forceDone = false;
} else {
done = false;
}
if (worldObj != null) {
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
if (currentPattern == null) {
currentPatternId = 0;
} else {
currentPatternId = currentPattern.getId();
}
if (CoreProxy.proxy.isSimulating(worldObj)) {
sendNetworkUpdate();
}
}
@Override
public ItemStack decrStackSize(int i, int j) {
if (contents[i] != null) {
if (contents[i].stackSize <= j) {
ItemStack itemstack = contents[i];
contents[i] = null;
// onInventoryChanged();
computeRecipe();
return itemstack;
}
ItemStack itemstack1 = contents[i].splitStack(j);
if (contents[i].stackSize == 0) {
contents[i] = null;
}
// onInventoryChanged();
computeRecipe();
return itemstack1;
} else
return null;
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack) {
contents[i] = itemstack;
if (itemstack != null && itemstack.stackSize > getInventoryStackLimit()) {
itemstack.stackSize = getInventoryStackLimit();
}
computeRecipe();
// onInventoryChanged();
}
@Override
public ItemStack getStackInSlotOnClosing(int slot) {
if (contents[slot] == null)
return null;
ItemStack toReturn = contents[slot];
contents[slot] = null;
return toReturn;
}
@Override
public String getInvName() {
return "Filler";
}
@Override
public void readFromNBT(NBTTagCompound nbttagcompound) {
super.readFromNBT(nbttagcompound);
Utils.readStacksFromNBT(nbttagcompound, "Items", contents);
if (nbttagcompound.hasKey("box")) {
box.initialize(nbttagcompound.getCompoundTag("box"));
}
done = nbttagcompound.getBoolean("done");
lastMode = Mode.values()[nbttagcompound.getByte("lastMode")];
forceDone = done;
}
@Override
public void writeToNBT(NBTTagCompound nbttagcompound) {
super.writeToNBT(nbttagcompound);
Utils.writeStacksToNBT(nbttagcompound, "Items", contents);
if (box != null) {
NBTTagCompound boxStore = new NBTTagCompound();
box.writeToNBT(boxStore);
nbttagcompound.setTag("box", boxStore);
}
nbttagcompound.setBoolean("done", done);
nbttagcompound.setByte("lastMode", (byte) lastMode.ordinal());
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer) {
if (worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) != this)
return false;
return entityplayer.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64D;
}
@Override
public void invalidate() {
super.invalidate();
destroy();
}
@Override
public void destroy() {
if (box != null) {
box.deleteLasers();
}
}
@Override
public void handleDescriptionPacket(PacketUpdate packet) {
boolean initialized = box.isInitialized();
super.handleDescriptionPacket(packet);
currentPattern = FillerManager.registry.getPattern(currentPatternId);
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
if (!initialized && box.isInitialized()) {
box.createLasers(worldObj, LaserKind.Stripes);
}
}
@Override
public void handleUpdatePacket(PacketUpdate packet) {
boolean initialized = box.isInitialized();
super.handleUpdatePacket(packet);
currentPattern = FillerManager.registry.getPattern(currentPatternId);
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
if (!initialized && box.isInitialized()) {
box.createLasers(worldObj, LaserKind.Stripes);
}
}
@Override
public void setPowerProvider(IPowerProvider provider) {
powerProvider = provider;
}
@Override
public IPowerProvider getPowerProvider() {
return powerProvider;
}
@Override
public boolean isActive() {
return !done && lastMode != Mode.Off;
}
@Override
public boolean manageLiquids() {
return false;
}
@Override
public boolean manageSolids() {
return true;
}
@Override
public void openChest() {
}
@Override
public void closeChest() {
}
@Override
public void actionActivated(IAction action) {
if (action == BuildCraftCore.actionOn) {
lastMode = ActionMachineControl.Mode.On;
} else if (action == BuildCraftCore.actionOff) {
lastMode = ActionMachineControl.Mode.Off;
} else if (action == BuildCraftCore.actionLoop) {
lastMode = ActionMachineControl.Mode.Loop;
}
}
@Override
public boolean allowAction(IAction action) {
return true;
}
@Override
public boolean isStackValidForSlot(int slot, ItemStack stack) {
if (slot < 9) {
if (getStackInSlot(slot) != null)
return false;
return stack.itemID == Block.brick.blockID || stack.itemID == Block.glass.blockID;
}
return true;
}
@Override
public int[] getAccessibleSlotsFromSide(int side) {
if (ForgeDirection.UP.ordinal() == side) {
return SLOTS_GRID;
}
return SLOTS_INPUT;
}
@Override
public boolean canInsertItem(int slot, ItemStack stack, int side) {
return isStackValidForSlot(slot, stack);
}
@Override
public boolean canExtractItem(int slot, ItemStack stack, int side) {
return true;
}
}