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GuiHandler.java
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GuiHandler.java
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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import cpw.mods.fml.common.network.IGuiHandler;
import buildcraft.builders.gui.ContainerArchitect;
import buildcraft.builders.gui.ContainerBlueprintLibrary;
import buildcraft.builders.gui.ContainerBuilder;
import buildcraft.builders.gui.ContainerFiller;
import buildcraft.builders.gui.GuiArchitect;
import buildcraft.builders.gui.GuiBlueprintLibrary;
import buildcraft.builders.gui.GuiBuilder;
import buildcraft.builders.gui.GuiFiller;
import buildcraft.builders.urbanism.ContainerUrbanist;
import buildcraft.builders.urbanism.GuiUrbanist;
import buildcraft.builders.urbanism.TileUrbanist;
import buildcraft.commander.ContainerMap;
import buildcraft.commander.GuiMap;
import buildcraft.commander.TileMap;
import buildcraft.core.GuiIds;
public class GuiHandler implements IGuiHandler {
@Override
public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
if (!world.blockExists(x, y, z)) {
return null;
}
TileEntity tile = world.getTileEntity(x, y, z);
switch (id) {
case GuiIds.ARCHITECT_TABLE:
if (!(tile instanceof TileArchitect)) {
return null;
}
return new GuiArchitect(player, (TileArchitect) tile);
case GuiIds.BLUEPRINT_LIBRARY:
if (!(tile instanceof TileBlueprintLibrary)) {
return null;
}
return new GuiBlueprintLibrary(player, (TileBlueprintLibrary) tile);
case GuiIds.BUILDER:
if (!(tile instanceof TileBuilder)) {
return null;
}
return new GuiBuilder(player.inventory, (TileBuilder) tile);
case GuiIds.FILLER:
if (!(tile instanceof TileFiller)) {
return null;
}
return new GuiFiller(player.inventory, (TileFiller) tile);
case GuiIds.URBANIST:
if (!(tile instanceof TileUrbanist)) {
return null;
}
return new GuiUrbanist(player.inventory, (TileUrbanist) tile);
case GuiIds.MAP:
if (!(tile instanceof TileMap)) {
return null;
}
return new GuiMap(player.inventory, (TileMap) tile);
default:
return null;
}
}
@Override
public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
if (!world.blockExists(x, y, z)) {
return null;
}
TileEntity tile = world.getTileEntity(x, y, z);
switch (id) {
case GuiIds.ARCHITECT_TABLE:
if (!(tile instanceof TileArchitect)) {
return null;
}
return new ContainerArchitect(player, (TileArchitect) tile);
case GuiIds.BLUEPRINT_LIBRARY:
if (!(tile instanceof TileBlueprintLibrary)) {
return null;
}
return new ContainerBlueprintLibrary(player, (TileBlueprintLibrary) tile);
case GuiIds.BUILDER:
if (!(tile instanceof TileBuilder)) {
return null;
}
return new ContainerBuilder(player.inventory, (TileBuilder) tile);
case GuiIds.FILLER:
if (!(tile instanceof TileFiller)) {
return null;
}
return new ContainerFiller(player.inventory, (TileFiller) tile);
case GuiIds.URBANIST:
if (!(tile instanceof TileUrbanist)) {
return null;
} else {
return new ContainerUrbanist(player.inventory, (TileUrbanist) tile);
}
case GuiIds.MAP:
if (!(tile instanceof TileMap)) {
return null;
} else {
return new ContainerMap((TileMap) tile);
}
default:
return null;
}
}
}