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TileBuilder.java
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TileBuilder.java
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/**
* Copyright (c) SpaceToad, 2011 http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public License
* 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders;
import buildcraft.api.core.LaserKind;
import buildcraft.api.gates.IAction;
import buildcraft.api.power.IPowerReceptor;
import buildcraft.api.power.PowerHandler;
import buildcraft.api.power.PowerHandler.PowerReceiver;
import buildcraft.api.power.PowerHandler.Type;
import buildcraft.builders.blueprints.Blueprint;
import buildcraft.builders.blueprints.BlueprintBuilder;
import buildcraft.core.Box;
import buildcraft.core.EntityRobot;
import buildcraft.core.IBuilderInventory;
import buildcraft.core.IMachine;
import buildcraft.core.TileBuildCraft;
import buildcraft.core.inventory.InvUtils;
import buildcraft.core.inventory.InventoryMapper;
import buildcraft.core.inventory.SimpleInventory;
import buildcraft.core.network.PacketUpdate;
import buildcraft.core.network.NetworkData;
import java.io.IOException;
import java.util.ListIterator;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.ForgeDirection;
import static net.minecraftforge.common.ForgeDirection.*;
public class TileBuilder extends TileBuildCraft implements IBuilderInventory, IPowerReceptor, IMachine {
private static final int SLOT_BLUEPRINT = 0;
public @NetworkData
Box box = new Box();
private PowerHandler powerHandler;
private EntityRobot builderRobot;
private BlueprintBuilder blueprintBuilder;
private ListIterator<BlueprintBuilder.SchematicBuilder> blueprintIterator;
private boolean builderDone = false;
private SimpleInventory inv = new SimpleInventory(28, "Builder", 64);
private IInventory invStock = new InventoryMapper(inv, 1, 27);
private Blueprint blueprint;
public TileBuilder() {
super();
powerHandler = new PowerHandler(this, Type.MACHINE);
powerHandler.configure(25, 25, 25, 100);
}
@Override
public void updateEntity() {
super.updateEntity();
if (worldObj.isRemote)
return;
setupBuilder();
}
@Override
public void doWork(PowerHandler workProvider) {
if (worldObj.isRemote)
return;
if (builderDone)
return;
build();
}
public Blueprint getBlueprint() {
ItemStack blueprintStack = getStackInSlot(SLOT_BLUEPRINT);
return ItemBlueprint.getBlueprint(blueprintStack);
}
public BlueprintBuilder getBlueprintBuilder() {
return blueprintBuilder;
}
private void setupBuilder() {
Blueprint newBlueprint = getBlueprint();
if (blueprint != newBlueprint) {
blueprint = newBlueprint;
reset();
builderDone = false;
}
if (!builderDone && blueprintBuilder == null && blueprint != null) {
ForgeDirection blueprintOrientation = NORTH;
switch (ForgeDirection.getOrientation(getBlockMetadata())) {
case WEST:
blueprintOrientation = blueprintOrientation.getRotation(UP);
case SOUTH:
blueprintOrientation = blueprintOrientation.getRotation(UP);
case EAST:
blueprintOrientation = blueprintOrientation.getRotation(UP);
}
switch (blueprint.anchorOrientation) {
case WEST:
blueprintOrientation = blueprintOrientation.getRotation(DOWN);
case SOUTH:
blueprintOrientation = blueprintOrientation.getRotation(DOWN);
case EAST:
blueprintOrientation = blueprintOrientation.getRotation(DOWN);
}
blueprintBuilder = new BlueprintBuilder(blueprint, worldObj, xCoord, yCoord, zCoord, blueprintOrientation, invStock);
blueprintIterator = blueprintBuilder.getBuilders().listIterator();
box.initialize(blueprintBuilder);
box.reorder();
sendNetworkUpdate();
}
if (!hasWorkScheduled()) {
reset();
builderDone = true;
}
}
private void reset() {
box.reset();
blueprintBuilder = null;
blueprintIterator = null;
killRobot();
sendNetworkUpdate();
}
private void killRobot() {
if (builderRobot != null) {
builderRobot.setDead();
builderRobot = null;
}
}
private void build() {
if (blueprintBuilder == null)
return;
if (blueprintIterator == null)
return;
if (!blueprintIterator.hasNext())
return;
float mj = 25;
if (powerHandler.useEnergy(mj, mj, true) != mj)
return;
if (builderRobot == null) {
builderRobot = new EntityRobot(worldObj, box);
worldObj.spawnEntityInWorld(builderRobot);
}
if (builderRobot.readyToBuild()) {
while (blueprintIterator.hasNext()) {
if (builderRobot.scheduleContruction(blueprintIterator.next())) {
powerHandler.useEnergy(0, 25, true);
break;
}
}
}
}
public boolean hasWorkScheduled() {
return (blueprintIterator != null && blueprintIterator.hasNext()) || (builderRobot != null && !builderRobot.done());
}
@Override
public int getSizeInventory() {
return inv.getSizeInventory();
}
@Override
public ItemStack getStackInSlot(int slot) {
return inv.getStackInSlot(slot);
}
@Override
public ItemStack decrStackSize(int slot, int amount) {
return inv.decrStackSize(slot, amount);
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
inv.setInventorySlotContents(slot, stack);
}
@Override
public ItemStack getStackInSlotOnClosing(int slot) {
return inv.getStackInSlotOnClosing(slot);
}
@Override
public String getInvName() {
return "Builder";
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack) {
if (slot == SLOT_BLUEPRINT) {
return ItemBlueprint.getBlueprint(stack) != null;
}
return true;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer) {
return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this;
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
inv.readFromNBT(nbt);
if (nbt.hasKey("box")) {
box.initialize(nbt.getCompoundTag("box"));
}
builderDone = nbt.getBoolean("builderDone");
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
inv.writeToNBT(nbt);
if (box.isInitialized()) {
NBTTagCompound boxStore = new NBTTagCompound();
box.writeToNBT(boxStore);
nbt.setTag("box", boxStore);
}
nbt.setBoolean("builderDone", builderDone);
}
@Override
public void invalidate() {
super.invalidate();
destroy();
}
@Override
public void destroy() {
if (box.isInitialized()) {
box.deleteLasers();
}
if (builderRobot != null) {
builderRobot.setDead();
builderRobot = null;
}
}
@Override
public PowerReceiver getPowerReceiver(ForgeDirection side) {
return powerHandler.getPowerReceiver();
}
@Override
public void handleDescriptionPacket(PacketUpdate packet) throws IOException {
super.handleDescriptionPacket(packet);
if (box.isInitialized())
box.createLasers(worldObj, LaserKind.Stripes);
else
box.deleteLasers();
}
@Override
public void handleUpdatePacket(PacketUpdate packet) throws IOException {
super.handleUpdatePacket(packet);
if (box.isInitialized())
box.createLasers(worldObj, LaserKind.Stripes);
else
box.deleteLasers();
}
@Override
public void openChest() {
}
@Override
public void closeChest() {
}
@Override
public boolean isActive() {
return !builderDone;
}
@Override
public boolean manageFluids() {
return false;
}
@Override
public boolean manageSolids() {
return true;
}
@Override
public boolean isBuildingMaterial(int i) {
return i != 0;
}
@Override
public boolean allowAction(IAction action) {
return false;
}
}