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BlockFloodGate.java
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BlockFloodGate.java
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/** Copyright (c) 2011-2015, SpaceToad and the BuildCraft Team http://www.mod-buildcraft.com
* <p/>
* BuildCraft is distributed under the terms of the Minecraft Mod Public License 1.0, or MMPL. Please check the contents
* of the license located in http://www.mod-buildcraft.com/MMPL-1.0.txt */
package buildcraft.factory;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import buildcraft.api.tools.IToolWrench;
import buildcraft.core.lib.block.BlockBuildCraft;
public class BlockFloodGate extends BlockBuildCraft {
public BlockFloodGate() {
super(Material.iron, CONNECTED_DOWN, CONNECTED_EAST, CONNECTED_WEST, CONNECTED_NORTH, CONNECTED_SOUTH);
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess access, BlockPos pos) {
TileEntity tile = access.getTileEntity(pos);
if (tile instanceof TileFloodGate) {
TileFloodGate floodGate = (TileFloodGate) tile;
for (EnumFacing face : EnumFacing.values()) {
if (face == EnumFacing.UP) continue;
state = state.withProperty(CONNECTED_MAP.get(face), !floodGate.isSideBlocked(face));
}
} else {
state = state.withProperty(CONNECTED_DOWN, false);
}
return state;
}
@Override
public TileEntity createNewTileEntity(World world, int metadata) {
return new TileFloodGate();
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer entityplayer, EnumFacing side, float par7, float par8, float par9) {
if (super.onBlockActivated(world, pos, state, entityplayer, side, par7, par8, par9)) {
return true;
}
// Drop through if the player is sneaking
if (entityplayer.isSneaking()) {
return false;
}
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileFloodGate) {
TileFloodGate floodGate = (TileFloodGate) tile;
// Restart the flood gate if it's a wrench
Item equipped = entityplayer.getCurrentEquippedItem() != null ? entityplayer.getCurrentEquippedItem().getItem() : null;
if (equipped instanceof IToolWrench && ((IToolWrench) equipped).canWrench(entityplayer, pos)) {
if (side == EnumFacing.UP) {
floodGate.rebuildQueue();
} else if (side != null) {
floodGate.switchSide(side);
}
((IToolWrench) equipped).wrenchUsed(entityplayer, pos);
return true;
}
}
return false;
}
@Override
public void onNeighborBlockChange(World world, BlockPos pos, IBlockState state, Block block) {
super.onNeighborBlockChange(world, pos, state, block);
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileFloodGate) {
((TileFloodGate) tile).onNeighborBlockChange(block);
}
}
}