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TaskBuildSchematic.java
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TaskBuildSchematic.java
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/**
* Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
* http://www.mod-buildcraft.com
*
* BuildCraft is distributed under the terms of the Minecraft Mod Public
* License 1.0, or MMPL. Please check the contents of the license located in
* http://www.mod-buildcraft.com/MMPL-1.0.txt
*/
package buildcraft.builders.urbanism;
import buildcraft.api.blueprints.SchematicToBuild;
import buildcraft.builders.urbanism.TileUrbanist.FrameTask;
import buildcraft.core.robots.AIMoveAround;
import buildcraft.core.robots.EntityRobot;
import buildcraft.core.robots.IRobotTask;
public class TaskBuildSchematic implements IRobotTask {
SchematicToBuild builder;
boolean inBuild = false;
FrameTask task;
public TaskBuildSchematic (SchematicToBuild builder, FrameTask task) {
this.builder = builder;
this.task = task;
}
@Override
public void setup(EntityRobot robot) {
robot.currentAI = new AIMoveAround(robot, builder.x, builder.y, builder.z);
}
@Override
public void update(EntityRobot robot) {
if (!inBuild && robot.getDistance(builder.x, builder.y, builder.z) <= 15) {
inBuild = true;
robot.setLaserDestination(builder.x, builder.y, builder.z);
robot.showLaser();
}
if (inBuild) {
// TODO: need to migrate this to a system based on the new
// blueprints.
/*if (builder.build((IBlueprintBuilderAgent) robot)) {
task.taskDone();
robot.hideLaser();
}*/
}
}
@Override
public boolean done() {
// TODO: need to migrate this to a system based on the new
// blueprints.
//return builder.isComplete();
return true;
}
}