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[Mod Interaction][Bug] #2825
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I heard that making sure that your block is opaque (or any other indicator that would make it a full block) is a fix for this. |
It is strange, and it's not the first report. This is worth checking. |
As I said, while isOpaqueCube() returns true, it is not opaque to light as per getLightOpacity(), nor can it be, because that will cause render glitches. |
So...any updates? |
I usually leave the stranger issues for when I'm in a good mood. Maybe today. |
Works for me. :P There is no rush, as nothing really breaks, but it does generate about one bug report per week. |
@ReikaKalseki - tried putting deobf ReactorCraft into workspace, crashed on signatures. Woo. |
Try adding it as source. Also how did you get a deobf version? |
I used "illegal" methods, that is Bearded Octo Nemesis, but you sign your stuff so it failed. |
I have no problem with BON for this purpose, but yes, the jar signing will catch that. Do you need me to make a source jar? |
I fixed it already, so no.
|
Oh, good. What was causing it? |
915d900 |
For some reason, the BC quarry seems to mostly ignore ReactorCraft fluorite ores. I have no idea why, seeing as the most unusual thing about this ore is its luminosity.
Its code for reference:
https://github.com/ReikaKalseki/ReactorCraft/blob/master/Blocks/BlockFluoriteOre.java
https://github.com/ReikaKalseki/ReactorCraft/blob/master/Blocks/BlockFluorite.java
My best guess is its transparency to light that is making this happen.
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