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Launching with optifine causing crash #4331
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After even grabbing the same Forge version, I cannot replicate this issue. |
I've seen crashes like this quite a lot before, and the workaround is to disable |
This option has never fixed this issue personally |
Turns out I never applied the config option to fluid sprites... |
This error is still occurring with newest Buildcraft and newest Optifine as of 2/26/2019. https://gist.github.com/Dockter/4f46a7b5d368a98d110bf3a76af426af |
Is that with "useSwappableSprites" set to false? |
I have not tried this in our modpack distribution, that was my plan for tonight. I was just adding comments to the ticket letting you folks know that even on the newest builds of both BC and OF the issue was still occurring. I will report back tomorrow afternoon once I can create a clean testing environment. Thx. |
I had a player make this change in a clean environment. The result was that Oil suddenly didn't have a texture. |
Reverting the change fixed the issue of missing texture. |
@Dockter, Very late to the party and in case anyone else sees this, the work around is to disable MipMapping and then switch useSwappableSprites back on. Then you get your oil/other fluid textures back. |
BuildCraft version: 7.99.21
Forge version: 14.23.5.2808
Link to crash report or log: https://paste.dimdev.org/fofovexiyi.mccrash
Singleplayer or multiplayer: Singleplayer
Steps to reproduce: Launch fresh forge install with optifine and buildcraft
Additional information: Using Optifine HD_U_E3
Extra info:
You can replicate this if you do a fresh install of forge and your config.
I did find a workaround and that was too launch the game without mods and setting mipmap levels below 4.
My first guess would be to change
BuildCraft/common/buildcraft/lib/client/sprite/AtlasSpriteSwappable.java
Line 130 in 82a488c
So that it is (level - 1)
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