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Migrate from point sprites to manually drawn rectangles for catalogue rendering #1802

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veggiesaurus opened this issue Mar 7, 2022 — with Slack · 1 comment · Fixed by #2017
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Migrate from point sprites to manually drawn rectangles for catalogue rendering #1802

veggiesaurus opened this issue Mar 7, 2022 — with Slack · 1 comment · Fixed by #2017
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enhancement New feature or request

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We need to move from using GL.POINTS to draw aliased points when rendering the catalogue overlay. This has some severe limiations, as the maximum point size is heavily browser and GPU dependent. Instead, we should use a vertex-pulling approach to draw two triangles per data point.

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@Jordatious this is the issue I just mentioned. Hopefully 4.0-beta1.

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