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AAMod.csproj
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AAMod.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\..\references\tModLoader.targets" />
<PropertyGroup>
<AssemblyName>AAMod</AssemblyName>
<TargetFramework>net45</TargetFramework>
<PlatformTarget>x86</PlatformTarget>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<Target Name="BuildMod" AfterTargets="Build">
<Exec Command=""$(tMLBuildServerPath)" -build $(ProjectDir) -eac $(TargetPath) -define $(DefineConstants) -unsafe $(AllowUnsafeBlocks)" />
</Target>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework">
<HintPath>..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_32\Microsoft.Xna.Framework\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Game">
<HintPath>..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_32\Microsoft.Xna.Framework.Game\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Game.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Graphics">
<HintPath>..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_32\Microsoft.Xna.Framework.Graphics\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Graphics.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Xact">
<HintPath>..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_32\Microsoft.Xna.Framework.Xact\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Xact.dll</HintPath>
</Reference>
<Reference Include="Terraria">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Terraria\Terraria.exe</HintPath>
</Reference>
</ItemGroup>
</Project>