[FEATURE] Option to blacklist yaw/pitch values in KillAura. #3954
Comments
what why |
Just to explain what is really needed and what's the issue, LiquidBounce sends way too precise values for yaw and pitch sometimes which is how most anticheats detect LiquidBounce's aura, in this example, yaw and pitch that are round |
and you fix that by... patching values |
By fixing GCD* the calcs should never output these values, it's like really really really really rare to output rounded values like that so there is proably something wrong with the GCD thing |
wut |
LIQUIDBOUNCE'S KILLAURA SETS YOUR PITCH OR YAW TO NUMBERS THAT ARE TOO PRECISE, IT'S IMPOSSIBLE TO GET A ROUND PITCH OR YAW (Insanely rare) |
insanely rare == impossible ? |
Impossible to do humanly in a very very very common way, like in 1 hour you might do 1 rounded pitch or yaw, but not like 1 tick out of 10 |
A very known anti-cheat named Matrix detects LiquidBounce's KillAura by sending the known flag message:
(onehit) attack in an abnormal state
.It also seems like it always detects yaw/pitch values ending with a
.0
for example13.0
.If possible to blacklist specific numbers or numbers which end with a
.0
, I believe it could bypass Matrix. For example when you go around an entity, if the yaw value meets for example28.9
and goes to29.0
, make it somehow go at29.1
and so on. In other words, simply skip the.0
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