/
main.go
135 lines (97 loc) · 2.16 KB
/
main.go
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package local
import (
"encoding/json"
"errors"
"flag"
"io/ioutil"
"log"
"os"
"path"
"path/filepath"
"github.com/CCDirectLink/ccms/internal/database/generic"
"github.com/CCDirectLink/ccms/internal/game"
)
// GetMods returns available mods
func GetMods() *generic.ModList {
var workdir *flag.Flag = flag.Lookup("wd")
wd := workdir.Value.String()
dir, err := game.Find(wd)
if err != nil {
panic(err)
}
modDir := game.GetModDirectory(dir)
if modDir == "" {
panic(errors.New("could not find mod directory"))
}
data := getMods(modDir)
return data
}
func getMods(dir string) *generic.ModList {
var list *generic.ModList
// get all subdirectories
files, err := ioutil.ReadDir(dir)
if err != nil {
log.Fatal(err)
}
list = new(generic.ModList)
list.Mods = make(map[string]generic.ModEntry)
for _, file := range files {
modPath := ""
if file.Mode()&os.ModeSymlink != 0 {
fullPath := filepath.Join(dir, file.Name())
symbolPath, err := os.Readlink(fullPath)
if err != nil {
continue
}
modPath = symbolPath
} else if file.IsDir() {
modPath = path.Join(dir, file.Name())
}
if modPath != "" && folderIsMod(modPath) {
packagePath := path.Join(modPath, "package.json")
modEntry := generateModEntryFrom(packagePath)
list.Mods[modEntry.Name] = *modEntry
}
}
return list
}
func folderIsMod(dir string) bool {
// check if it has a package.json
// check if parent is mods
packagePath := path.Join(dir, "package.json")
if !fileExists(packagePath) {
return false
}
return true
}
func generateModEntryFrom(packagePath string) *generic.ModEntry {
_file, err := os.Open(packagePath)
if err != nil {
panic(err)
}
defer _file.Close()
var modData *generic.ModEntry
err = json.NewDecoder(_file).Decode(&modData)
if err != nil {
panic(err)
}
modData.Path = filepath.Dir(packagePath)
return modData
}
func fileExists(filePath string) bool {
_, err := os.Stat(filePath)
if os.IsNotExist(err) {
return false
}
return true
}
func folderExists(folderPath string) bool {
stat, err := os.Stat(folderPath)
if os.IsNotExist(err) {
return false
}
if !stat.IsDir() {
return false
}
return true
}