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**[BUG]** AutoSave files have wrong scale and open with Blender UI hidden #1222
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these should be restored if you use RF's restore feature. If you load the files directly, RF hasn't had a chance to put things back. RF does a lot of temporary changes to support RetopoFlow work, but it can be distracting if the settings get reset before each auto save. |
Hi Jon, thanks for your reply. I wasn't aware RetopoFlow had a restore feature. Where exactly is this feature located? Thanks! |
I am away from the computer at the moment, but I will post directions and screenshot once I am back. (also, on phone, so sorry for short answers!) |
No problem, thanks for your time. :-) |
hmm... that's not correct behavior. will take a look! |
ok. turns out I only started working on that code, and I left myself a big note to finish it, but I never got back to finishing it. now it seems to be working. if you would, please test this out using this temp link: https://www.dropbox.com/s/bee8gmq16escltz/RetopoFlow_v3.3.1-alpha-GitHub.zip?dl=0 (I put back in the alpha in the version for now, but it'll hopefully get removed very soon!) |
@vxlcoder Thanks so much, Jon! I will test it out first thing on Monday. :-) |
@vxlcoder Hi Jon, I just finished testing the new build, and it works great!! Pressing "Open Last Auto Save" now correctly loads the last auto save file without hiding the UI and preserves the original object scale of 1, and immediately puts the user into Edit Mode. Prior to restoring the auto save, I noticed an additional warning in the RetopoFlow menu saying, "Finish Auto Save Recovery", however, pressing that button before pressing "Open Last Auto Save" appears to have no result, as the file opens just fine even without pressing it. Thanks so much again for all your hard work! 🥇 |
glad to read it's working as expected now! @Copperplate, the the will leave this issue open for a bit longer while we finish testing. happy retopo'ing! |
@vxlcoder Thanks Jon, for clarifying. The |
thanks for the final report! closing this issue |
RetopoFlow Version: {3.3.0}
Blender Version/Hash: {3.5.0 hash:
1be25cfff18b
}Platform Version/Distribution: {Windows 8.1}
Issue:
If Blender Scene Scale is set to 0.01 (ideal for exporting meshes to Unreal Engine), RetopoFlow will incorrectly generate AutoSave files with a Scene Scale of 1.00 and also set the scale of both your high poly mesh and your RetopoFlow mesh to 0.000815. Additionally, Blender's toolbar and header are hidden, and Overlays are disabled.
If Blender Scene Scale is set to 1.00, RetopoFlow will generate AutoSave files with a Scene Scale of 1.00 and incorrectly set the scale of both your high poly mesh and your RetopoFlow mesh to 0.081488. Additionally, Blender's toolbar and header are hidden, and Overlays are disabled.
How to Reproduce:
{attach any files needed to replicate the issue}
Please see .blend file included in #1221
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