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Learning DirectX 11 in UE4

I integrate physics engine 'Chrono Engine' into UE4 as a plugin. This plguin provides great freedom and control when constructing scene where large amount and complex physics is involoved.

Sample of My Works

Here are some simulation works of mine during undergraduate project. I use this plugin to construct the scene. tank tachi

How to use

There are two maps, which demonstrate the basic functionality of Rigidbody and Constraint. rigid_gif
constraint_gif

Acknowledgement

  • Chrono engine is a great physics engine, which provides lots of constraint type and special support for complex terrain.
  • The blue four-legged robot in the second GIF above originates from Japanese anime 'Ghost in the Shell' TV series, . Their are Tachikoma, intelligent robot with excellent mobility.