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I was messing around with the new 1.14 update to Worldpainter when I found that the populate layer no longer spawns the trees specific to their Biome. Jungles and taigas look like plains. strangely it only seems like deserts are spawning their objects, as I found that mushroom and Ice spikes also don't generate their objects.
The text was updated successfully, but these errors were encountered:
I was messing around with the new 1.14 update to Worldpainter when I found that the populate layer no longer spawns the trees specific to their Biome. Jungles and taigas look like plains. strangely it only seems like deserts are spawning their objects, as I found that mushroom and Ice spikes also don't generate their objects.
The text was updated successfully, but these errors were encountered: