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Setting a random seed for a game, and other configuration #63

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Zomis opened this issue Oct 6, 2014 · 1 comment
Closed

Setting a random seed for a game, and other configuration #63

Zomis opened this issue Oct 6, 2014 · 1 comment
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@Zomis
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Zomis commented Oct 6, 2014

The setup of a game needs to change slightly. It needs to be possible to create a game using a specific random seed. This is also related to #30 and #44

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Zomis commented Oct 6, 2014

This is required for making tests fail less. Currently a test may fail because a specific card that is going to be tested is not in the deck (it's 0.1% chance of this happening)

@Zomis Zomis added this to the 0.4 milestone Oct 6, 2014
@Zomis Zomis self-assigned this Oct 6, 2014
@Zomis Zomis added ready and removed ready labels Oct 6, 2014
@Zomis Zomis closed this as completed Oct 6, 2014
@Zomis Zomis removed the next release label Oct 6, 2014
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