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geometry.h
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geometry.h
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/*
* Copyright (c) 2011 Sveriges Television AB <info@casparcg.com>
*
* This file is part of CasparCG (www.casparcg.com).
*
* CasparCG is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CasparCG is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CasparCG. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Niklas P Andersson, niklas.p.andersson@svt.se
*/
#pragma once
#include <common/memory.h>
#include <vector>
namespace caspar { namespace core {
class frame_geometry
{
public:
enum class geometry_type
{
quad
};
struct coord
{
double vertex_x = 0.0;
double vertex_y = 0.0;
double texture_x = 0.0;
double texture_y = 0.0;
double texture_r = 0.0;
double texture_q = 1.0;
coord() = default;
coord(double vertex_x, double vertex_y, double texture_x, double texture_y);
bool operator==(const coord& other) const;
};
frame_geometry(geometry_type type, std::vector<coord> data);
geometry_type type() const;
const std::vector<coord>& data() const;
static const frame_geometry& get_default();
private:
struct impl;
spl::shared_ptr<impl> impl_;
};
}} // namespace caspar::core