forked from BabylonJS/Babylon.js
/
physicsShape.ts
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/
physicsShape.ts
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import type { TransformNode } from "../../Meshes/transformNode";
import type { BoundingBox } from "../../Culling/boundingBox";
import { ShapeType } from "./IPhysicsEnginePlugin";
import type { IPhysicsEnginePlugin, PhysicsShapeParameters } from "./IPhysicsEnginePlugin";
import type { PhysicsMaterial } from "./physicsMaterial";
import type { Vector3 } from "../../Maths/math.vector";
import type { Quaternion } from "../../Maths/math.vector";
import type { AbstractMesh } from "../../Meshes/abstractMesh";
import type { Scene } from "../../scene";
/**
*
*/
/** @internal */
export class PhysicsShape {
/** @internal */
public _pluginData: any = undefined;
private _physicsPlugin: IPhysicsEnginePlugin;
private _type: ShapeType;
/**
*
* @param type
* @param options
* @param scene
* @returns
*/
constructor(type: number, options: PhysicsShapeParameters = {}, scene: Scene) {
this._type = type;
if (!scene) {
return;
}
const physicsEngine = scene.getPhysicsEngine();
if (!physicsEngine) {
throw new Error("No Physics Engine available.");
}
if (physicsEngine.getPluginVersion() != 2) {
throw new Error("Plugin version is incorrect. Expected version 2.");
}
const physicsPlugin = physicsEngine.getPhysicsPlugin();
if (!physicsPlugin) {
throw new Error("No Physics Plugin available.");
}
this._physicsPlugin = physicsPlugin as IPhysicsEnginePlugin;
this._physicsPlugin.initShape(this, type, options);
}
/**
*
*/
public get type(): ShapeType {
return this._type;
}
/**
*
* @param layer
*/
public setFilterLayer(layer: number): void {
this._physicsPlugin.setFilterLayer(this, layer);
}
/**
*
* @returns
*/
public getFilterLayer(): number {
return this._physicsPlugin.getFilterLayer(this);
}
/**
*
* @param materialId
*/
public setMaterial(material: PhysicsMaterial): void {
this._physicsPlugin.setMaterial(this, material);
}
/**
*
* @returns
*/
public getMaterial(): PhysicsMaterial | undefined {
return this._physicsPlugin.getMaterial(this);
}
/**
*
* @param density
*/
public setDensity(density: number): void {
this._physicsPlugin.setDensity(this, density);
}
/**
*
*/
public getDensity(): number {
return this._physicsPlugin.getDensity(this);
}
/**
*
* @param newChild
* @param childTransform
*/
public addChild(newChild: PhysicsShape, childTransform: TransformNode): void {
this._physicsPlugin.addChild(this, newChild, childTransform);
}
/**
*
* @param childIndex
*/
public removeChild(childIndex: number): void {
this._physicsPlugin.removeChild(this, childIndex);
}
/**
*
* @returns
*/
public getNumChildren(): number {
return this._physicsPlugin.getNumChildren(this);
}
/**
*
*/
public getBoundingBox(): BoundingBox {
return this._physicsPlugin.getBoundingBox(this);
}
/**
*
*/
public dispose() {
this._physicsPlugin.disposeShape(this);
}
}
/**
*
*/
/** @internal */
export class PhysicsShapeSphere extends PhysicsShape {
/** @internal */
/**
*
* @param center
* @param radius
* @param scene
*/
constructor(center: Vector3, radius: number, scene: Scene) {
super(ShapeType.SPHERE, { center: center, radius: radius }, scene);
}
}
/***
*
*/
/** @internal */
export class PhysicsShapeCapsule extends PhysicsShape {
/** @internal */
/**
*
* @param pointA
* @param pointB
* @param radius
* @param scene
*/
constructor(pointA: Vector3, pointB: Vector3, radius: number, scene: Scene) {
super(ShapeType.CAPSULE, { pointA: pointA, pointB: pointB, radius: radius }, scene);
}
}
/**
*
*/
/** @internal */
export class PhysicsShapeCylinder extends PhysicsShape {
/** @internal */
/**
*
* @param pointA
* @param pointB
* @param radius
* @param scene
*/
constructor(pointA: Vector3, pointB: Vector3, radius: number, scene: Scene) {
super(ShapeType.CYLINDER, { pointA: pointA, pointB: pointB, radius: radius }, scene);
}
}
/**
*
*/
/** @internal */
export class PhysicsShapeShapeBox extends PhysicsShape {
/** @internal */
/**
*
* @param center
* @param rotation
* @param extents
* @param scene
*/
constructor(center: Vector3, rotation: Quaternion, extents: Vector3, scene: Scene) {
super(ShapeType.BOX, { center: center, rotation: rotation, extents: extents }, scene);
}
}
/**
*
*/
/** @internal */
export class PhysicsShapeShapeConvexHull extends PhysicsShape {
/** @internal */
/**
*
* @param mesh
* @param scene
*/
constructor(mesh: AbstractMesh, scene: Scene) {
super(ShapeType.CONVEX_HULL, { mesh: mesh }, scene);
}
}
/**
*
*/
/** @internal */
export class PhysicsShapeShapeMesh extends PhysicsShape {
/** @internal */
/**
*
* @param mesh
* @param scene
*/
constructor(mesh: AbstractMesh, scene: Scene) {
super(ShapeType.MESH, { mesh: mesh }, scene);
}
}
/**
*
*/
/** @internal */
export class PhysicsShapeShapeContainer extends PhysicsShape {
/** @internal */
/**
*
* @param mesh
* @param scene
*/
constructor(mesh: AbstractMesh, scene: Scene) {
super(ShapeType.CONTAINER, {}, scene);
}
}