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08_tileset_clipping.usda
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08_tileset_clipping.usda
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#usda 1.0
(
customLayerData = {
dictionary cameraSettings = {
dictionary Front = {
double3 position = (0, 0, 50000)
double radius = 500
}
dictionary Perspective = {
double3 position = (12905.030063313938, 10537.56980837848, 9956.416808689648)
double3 target = (-1525.206045325709, 345.6393769089682, -481.95348463065056)
}
dictionary Right = {
double3 position = (-50000, 0, 0)
double radius = 500
}
dictionary Top = {
double3 position = (0, 50000, 0)
double radius = 500
}
string boundCamera = "/OmniverseKit_Persp"
}
dictionary navmeshSettings = {
double agentHeight = 180
double agentRadius = 20
bool excludeRigidBodies = 1
uint64 ver = 1
double voxelCeiling = 460
}
dictionary omni_layer = {
dictionary locked = {
}
dictionary muteness = {
}
}
dictionary renderSettings = {
float3 "rtx:debugView:pixelDebug:textColor" = (0, 1e18, 0)
float3 "rtx:fog:fogColor" = (0.75, 0.75, 0.75)
float3 "rtx:index:regionOfInterestMax" = (0, 0, 0)
float3 "rtx:index:regionOfInterestMin" = (0, 0, 0)
float3 "rtx:iray:environment_dome_ground_position" = (0, 0, 0)
float3 "rtx:iray:environment_dome_ground_reflectivity" = (0, 0, 0)
float3 "rtx:iray:environment_dome_rotation_axis" = (3.4028235e38, 3.4028235e38, 3.4028235e38)
float3 "rtx:post:backgroundZeroAlpha:backgroundDefaultColor" = (0, 0, 0)
float3 "rtx:post:colorcorr:contrast" = (1, 1, 1)
float3 "rtx:post:colorcorr:gain" = (1, 1, 1)
float3 "rtx:post:colorcorr:gamma" = (1, 1, 1)
float3 "rtx:post:colorcorr:offset" = (0, 0, 0)
float3 "rtx:post:colorcorr:saturation" = (1, 1, 1)
float3 "rtx:post:colorgrad:blackpoint" = (0, 0, 0)
float3 "rtx:post:colorgrad:contrast" = (1, 1, 1)
float3 "rtx:post:colorgrad:gain" = (1, 1, 1)
float3 "rtx:post:colorgrad:gamma" = (1, 1, 1)
float3 "rtx:post:colorgrad:lift" = (0, 0, 0)
float3 "rtx:post:colorgrad:multiply" = (1, 1, 1)
float3 "rtx:post:colorgrad:offset" = (0, 0, 0)
float3 "rtx:post:colorgrad:whitepoint" = (1, 1, 1)
float3 "rtx:post:lensDistortion:lensFocalLengthArray" = (10, 30, 50)
float3 "rtx:post:lensFlares:anisoFlareFalloffX" = (450, 475, 500)
float3 "rtx:post:lensFlares:anisoFlareFalloffY" = (10, 10, 10)
float3 "rtx:post:lensFlares:cutoffPoint" = (2, 2, 2)
double "rtx:post:lensFlares:flareScale" = 0.075
float3 "rtx:post:lensFlares:haloFlareFalloff" = (10, 10, 10)
float3 "rtx:post:lensFlares:haloFlareRadius" = (75, 75, 75)
float3 "rtx:post:lensFlares:isotropicFlareFalloff" = (50, 50, 50)
float3 "rtx:post:tonemap:whitepoint" = (1, 1, 1)
float3 "rtx:raytracing:inscattering:singleScatteringAlbedo" = (0.9, 0.9, 0.9)
float3 "rtx:raytracing:inscattering:transmittanceColor" = (0.5, 0.5, 0.5)
float3 "rtx:sceneDb:ambientLightColor" = (0, 0, 0)
}
}
defaultPrim = "World"
endTimeCode = 100
metersPerUnit = 0.01
startTimeCode = 0
timeCodesPerSecond = 60
upAxis = "Y"
)
def Xform "World"
{
}
def Xform "Environment"
{
int ground:size = 1400
string ground:type = "On"
double3 xformOp:rotateXYZ = (0, 0, 0)
double3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (0, 0, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
def DomeLight "Sky" (
prepend apiSchemas = ["ShapingAPI"]
)
{
float inputs:colorTemperature = 6250
bool inputs:enableColorTemperature = 1
float inputs:exposure = 9
float inputs:intensity = 1
float inputs:shaping:cone:angle = 180
float inputs:shaping:cone:softness
float inputs:shaping:focus
color3f inputs:shaping:focusTint
asset inputs:shaping:ies:file
asset inputs:texture:file = @https://omniverse-content-production.s3.us-west-2.amazonaws.com/Assets/Scenes/Templates/Default/SubUSDs/textures/CarLight_512x256.hdr@
token inputs:texture:format = "latlong"
token visibility = "inherited"
double3 xformOp:rotateXYZ = (0, -90, -90)
double3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (0, 305, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}
def DistantLight "DistantLight" (
prepend apiSchemas = ["ShapingAPI"]
)
{
float inputs:angle = 2.5
float inputs:colorTemperature = 7250
bool inputs:enableColorTemperature = 1
float inputs:exposure = 10
float inputs:intensity = 1
float inputs:shaping:cone:angle = 180
float inputs:shaping:cone:softness
float inputs:shaping:focus
color3f inputs:shaping:focusTint
asset inputs:shaping:ies:file
token visibility = "inherited"
double3 xformOp:rotateXYZ = (-105, 0, 0)
double3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (0, 305, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}
def Scope "Looks"
{
def Material "Grid"
{
token outputs:mdl:displacement.connect = </Environment/Looks/Grid/Shader.outputs:out>
token outputs:mdl:surface.connect = </Environment/Looks/Grid/Shader.outputs:out>
token outputs:mdl:volume.connect = </Environment/Looks/Grid/Shader.outputs:out>
def Shader "Shader"
{
uniform token info:implementationSource = "sourceAsset"
uniform asset info:mdl:sourceAsset = @OmniPBR.mdl@
uniform token info:mdl:sourceAsset:subIdentifier = "OmniPBR"
float inputs:albedo_add = 0
float inputs:albedo_brightness = 0.52
float inputs:albedo_desaturation = 1
asset inputs:diffuse_texture = @https://omniverse-content-production.s3.us-west-2.amazonaws.com/Assets/Scenes/Templates/Default/SubUSDs/textures/ov_uv_grids_basecolor_1024.png@ (
colorSpace = "sRGB"
customData = {
asset default = @@
}
)
bool inputs:project_uvw = 0
float inputs:reflection_roughness_constant = 0.333
float inputs:texture_rotate = 0 (
customData = {
float default = 0
}
)
float2 inputs:texture_scale = (0.5, 0.5) (
customData = {
float2 default = (1, 1)
}
)
float2 inputs:texture_translate = (0, 0) (
customData = {
float2 default = (0, 0)
}
)
bool inputs:world_or_object = 0 (
customData = {
bool default = 0
}
)
token outputs:out (
renderType = "material"
)
}
}
}
def Plane "groundCollider" (
prepend apiSchemas = ["PhysicsCollisionAPI"]
)
{
uniform token axis = "Y"
uniform token purpose = "guide"
}
}
def CesiumDataPrim "Cesium"
{
rel cesium:selectedIonServer = </CesiumServers/IonOfficial>
}
def CesiumGeoreferencePrim "CesiumGeoreference"
{
double cesium:georeferenceOrigin:height = 48
double cesium:georeferenceOrigin:latitude = -28.02299
double cesium:georeferenceOrigin:longitude = 153.43348
}
def "CesiumServers"
{
def CesiumIonServerPrim "IonOfficial"
{
string cesium:displayName = "ion.cesium.com"
string cesium:ionServerApiUrl = "https://api.cesium.com/"
int64 cesium:ionServerApplicationId = 413
string cesium:ionServerUrl = "https://ion.cesium.com/"
string cesium:projectDefaultIonAccessToken = "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiI0Y2ZjNzY3NC04MWIyLTQyN2ItODg3Zi0zYzk3MmQxZWYxMmIiLCJpZCI6MjU5LCJpYXQiOjE3MTE5NzkyNzl9.GuvRiyuJO14zjA5_mIwgocOShmF4EUj2xbmikcCeXxs"
string cesium:projectDefaultIonAccessTokenId = ""
}
}
def CesiumTilesetPrim "Google_Photorealistic_3D_Tiles"
{
prepend rel cesium:georeferenceBinding = </CesiumGeoreference>
string cesium:ionAccessToken = ""
int64 cesium:ionAssetId = 2275207
prepend rel cesium:ionServerBinding = </CesiumServers/IonOfficial>
prepend rel cesium:rasterOverlayBinding = </Google_Photorealistic_3D_Tiles/polygon_raster_overlay>
uniform token cesium:sourceType = "ion"
float3[] extent = [(-1069655230, -1954915800, -1202214700), (1069655230, 680221630, 1205759000)]
def CesiumPolygonRasterOverlayPrim "polygon_raster_overlay"
{
rel cesium:cartographicPolygonBinding = </CesiumCartographicPolygons/cartographic_polygon>
}
}
def "CesiumCartographicPolygons"
{
def BasisCurves "cartographic_polygon" (
delete apiSchemas = ["OmniSceneVisualizationAPI"]
prepend apiSchemas = ["CesiumGlobeAnchorSchemaAPI"]
)
{
prepend rel cesium:anchor:georeferenceBinding = </CesiumGeoreference>
double cesium:anchor:height = 47.99999999949265
double cesium:anchor:latitude = -28.0229900000002
double cesium:anchor:longitude = 153.43348000000003
double3 cesium:anchor:position = (-5039644.196393586, 2519983.5943807736, -2978777.1128742425)
int[] curveVertexCounts = [4]
float3[] extent = [(-5193.7144, -25, -4989.692), (4566.8457, 25, 5623.5464)]
point3f[] points = [(-5168.7144, -4.4727386e-7, -3551.4595), (-3703.8162, 8.0610795e-7, 5598.5464), (4541.8457, 5.2022e-7, 3967.659), (3290.5906, -6.950148e-7, -4964.692)]
uniform token type = "linear"
float[] widths = [50, 50, 50, 50]
uniform token wrap = "periodic"
double3 xformOp:rotateXYZ = (-1.5046628517606547e-8, -1.9071948794532765e-14, 3.515857117033787e-14)
double3 xformOp:scale = (0.9999999999999993, 1.0000000000000004, 0.9999999999999992)
double3 xformOp:translate = (1.788139327343401e-7, 0, 0.0000022351741790771484)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}
}