-
Notifications
You must be signed in to change notification settings - Fork 2
/
default_water.usda
454 lines (448 loc) · 20 KB
/
default_water.usda
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
#usda 1.0
(
customLayerData = {
dictionary MovieCaptureSettings = {
int batch_count = 1
string camera_name = "/World/Camera_03"
int capture_every_nth_frames = 20
bool capture_every_nth_frames_checked = 0
int capture_frame_end = 0
int capture_frame_start = 0
string capture_name = "Capture"
string capture_range = "Custom Range - Frames"
double capture_time_end = 10
double capture_time_start = 0
string exr_compression_method = "zips"
int fps = 24
bool hdr_for_exr_checked = 0
bool hdr_for_exr_visible = 0
int iray_pathtrace_spp = 1
int iray_subframes_per_frame = 32
string movie_type = "Sequence"
string output_format = ".png"
string output_path = "C:/Users/ryan/Documents/Kit/shared/capture"
bool overwrite_existing_frame_checked = 1
bool pathtrace_mb_checked = 1
double pathtrace_mb_frame_shutter_close = 0.5
double pathtrace_mb_frame_shutter_open = 0
int pathtrace_mb_subframes = 64
int pathtrace_spp_per_iteration_mgpu = 1
int pathtrace_spp_per_subframe = 1
string queue_instance = "localhost Queue"
int realtime_settle_latency = 500
string render_preset = "RaytracedLighting"
bool render_style = 1
bool renumber_negtive_frames_checked = 0
int resolution_aspect_ratio_selected = 0
string resolution_aspect_ratios = '["16:9", "4:3"]'
int resolution_height = 2160
string resolution_type = "Custom"
bool resolution_w_h_linked = 1
int resolution_width = 3840
int run_n_frames_before_start = 20
bool run_n_frames_before_start_checked = 0
bool save_alpha_checked = 0
bool skip_upload_to_s3 = 0
int start_delay_seconds = 10
double sunstudy_end = 18
int sunstudy_movie_minutes = 1
int sunstudy_movie_seconds = 1
double sunstudy_start = 6
string task_comment = ""
string task_priority = ""
string task_type = "create-render"
bool upload_to_s3 = 0
}
dictionary audioSettings = {
double dopplerLimit = 2
double dopplerScale = 1
string enableDistanceDelay = "off"
string enableDoppler = "off"
double nonSpatialTimeScale = 1
double spatialTimeScale = 1
double speedOfSound = 340
}
dictionary cameraSettings = {
dictionary Front = {
double3 position = (0, 0, 50000.00111758711)
double radius = 500
double3 target = (0, 0, 0)
}
dictionary Perspective = {
double3 position = (71699.32987992952, 88655.71546119438, -227572.01543876348)
double3 target = (-4.3655745685100555e-10, 1.1641532182693481e-10, -2.9103830456733704e-10)
}
dictionary Right = {
double3 position = (-50000.00111758711, 0, 0)
double radius = 500
double3 target = (0, 0, 0)
}
dictionary Top = {
double3 position = (-1173672.4289405937, 50000.00111758711, 227149.95701436268)
double radius = 13722888
double3 target = (-1173672.4289405937, 12779.168632156507, 227149.95701436268)
}
string boundCamera = "/OmniverseKit_Persp"
}
dictionary omni_layer = {
string authoring_layer = "./default_water.usd"
dictionary muteness = {
}
}
dictionary renderSettings = {
bool "rtx:ambientOcclusion:enabled" = 0
float3 "rtx:debugView:pixelDebug:textColor" = (0, 1e18, 0)
bool "rtx:directLighting:domeLight:enabledInReflections" = 1
bool "rtx:fog:enabled" = 1
float3 "rtx:fog:fogColor" = (0.042126577, 0.10496773, 0.21940929)
double "rtx:fog:fogColorIntensity" = 1.5
double "rtx:fog:fogDistanceDensity" = 0.00009999999747378752
double "rtx:fog:fogEndDist" = 3000000
double "rtx:fog:fogHeightDensity" = 0.00009999999747378752
double "rtx:fog:fogHeightFalloff" = 0.00009999999747378752
double "rtx:fog:fogStartHeight" = 20000
double "rtx:indirectDiffuse:scalingFactor" = 5
int "rtx:pathtracing:totalSpp" = 500
int "rtx:post:aa:op" = 1
bool "rtx:post:backgroundZeroAlpha:backgroundComposite" = 0
float3 "rtx:post:backgroundZeroAlpha:backgroundDefaultColor" = (0, 0, 0)
bool "rtx:post:backgroundZeroAlpha:outputAlphaInComposite" = 1
bool "rtx:post:chromaticAberration:enabled" = 1
double "rtx:post:chromaticAberration:strengthB" = -0.0010000000474974513
double "rtx:post:chromaticAberration:strengthG" = -0.0020000000949949026
double "rtx:post:chromaticAberration:strengthR" = -0.0010000000474974513
float3 "rtx:post:colorcorr:contrast" = (1, 1, 1)
float3 "rtx:post:colorcorr:gain" = (1, 1, 1)
float3 "rtx:post:colorcorr:gamma" = (1, 1, 1)
float3 "rtx:post:colorcorr:offset" = (0, 0, 0)
float3 "rtx:post:colorcorr:saturation" = (1.1, 1.1, 1.1)
float3 "rtx:post:colorgrad:blackpoint" = (0, 0, 0)
float3 "rtx:post:colorgrad:contrast" = (1, 1, 1)
float3 "rtx:post:colorgrad:gain" = (1, 1, 1)
float3 "rtx:post:colorgrad:gamma" = (0.7, 0.7, 0.7)
float3 "rtx:post:colorgrad:lift" = (0, 0, 0)
float3 "rtx:post:colorgrad:multiply" = (1, 1, 1)
float3 "rtx:post:colorgrad:offset" = (0, 0, 0)
float3 "rtx:post:colorgrad:whitepoint" = (1, 1, 1)
double "rtx:post:dof:anisotropy" = -0.30000001192092896
double "rtx:post:dof:fNumber" = 2
double "rtx:post:dof:focalLength" = 24
double "rtx:post:dof:subjectDistance" = 160
int "rtx:post:histogram:enabled" = 1
double "rtx:post:histogram:whiteScale" = 1.7899999599903822
double "rtx:post:lensDistortion:cameraFocalLength" = 24
float3 "rtx:post:lensDistortion:lensFocalLengthArray" = (10, 30, 50)
float3 "rtx:post:lensFlares:anisoFlareFalloffX" = (450, 475, 500)
float3 "rtx:post:lensFlares:anisoFlareFalloffY" = (10, 10, 10)
double "rtx:post:lensFlares:blades" = 10
float3 "rtx:post:lensFlares:cutoffPoint" = (1, 1, 1)
bool "rtx:post:lensFlares:enabled" = 1
double "rtx:post:lensFlares:fNumber" = 129
double "rtx:post:lensFlares:flareScale" = 0.20000000298023224
double "rtx:post:lensFlares:focalLength" = 65
float3 "rtx:post:lensFlares:haloFlareFalloff" = (10, 10, 10)
float3 "rtx:post:lensFlares:haloFlareRadius" = (75, 75, 75)
float3 "rtx:post:lensFlares:isotropicFlareFalloff" = (50, 50, 50)
bool "rtx:post:motionblur:enabled" = 1
double "rtx:post:motionblur:numSamples" = 16
double "rtx:post:tonemap:cameraShutter" = 56
double "rtx:post:tonemap:fNumber" = 4.599999904632568
double "rtx:post:tonemap:filmIso" = 293
double "rtx:post:tonemap:irayReinhard:burnHighlights" = 0.07999999821186066
double "rtx:post:tonemap:irayReinhard:crushBlacks" = 0.36000001430511475
double "rtx:post:tonemap:op" = 7
float3 "rtx:post:tonemap:whitepoint" = (1, 1, 1)
bool "rtx:raytracing:fractionalCutoutOpacity" = 1
float3 "rtx:raytracing:inscattering:singleScatteringAlbedo" = (0.9, 0.9, 0.9)
float3 "rtx:raytracing:inscattering:transmittanceColor" = (0.5, 0.5, 0.5)
float3 "rtx:sceneDb:ambientLightColor" = (0.6978938, 0.7599975, 0.8270042)
double "rtx:sceneDb:ambientLightIntensity" = 0.10000000149011612
double "rtx:shadows:sampleCount" = 16
double "rtx:translucency:maxRefractionBounces" = 2
}
}
defaultPrim = "World"
doc = """Generated from Composed Stage of root layer http://omniverse-content-production.s3-us-west-2.amazonaws.com/Samples/Flight/Flight.usd
"""
endTimeCode = 14400
metersPerUnit = 0.009999999776482582
startTimeCode = 0
timeCodesPerSecond = 24
upAxis = "Y"
)
def Xform "World"
{
token visibility = "inherited"
def Mesh "Water"
{
float3[] extent = [(-50, 0, -50), (50, 0, 50)]
int[] faceVertexCounts = [4]
int[] faceVertexIndices = [0, 2, 3, 1]
rel material:binding = </World/Water/Water_MDL02> (
bindMaterialAs = "weakerThanDescendants"
)
normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] (
interpolation = "faceVarying"
)
point3f[] points = [(-50, 0, -50), (50, 0, -50), (-50, 0, 50), (50, 0, 50)]
float2[] primvars:st = [(0, 0), (0, 1), (1, 1), (1, 0)] (
interpolation = "faceVarying"
)
uniform token subdivisionScheme = "none"
token visibility = "inherited"
double3 xformOp:rotateXYZ = (0, 0, 0)
double3 xformOp:scale = (50000, 50000, 50000)
double3 xformOp:translate = (0, -3200, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
def Material "Water_MDL02"
{
token outputs:mdl:displacement.connect = </World/Water/Water_MDL02/Shader.outputs:out>
token outputs:mdl:surface.connect = </World/Water/Water_MDL02/Shader.outputs:out>
token outputs:mdl:volume.connect = </World/Water/Water_MDL02/Shader.outputs:out>
def Shader "Shader"
{
uniform token info:implementationSource = "sourceAsset"
uniform asset info:mdl:sourceAsset = @OmniPBR.mdl@
uniform token info:mdl:sourceAsset:subIdentifier = "OmniPBR"
float inputs:albedo_add = 0 (
customData = {
float default = 0
dictionary range = {
float max = 1
float min = -1
}
dictionary soft_range = {
float max = 1
float min = -1
}
}
displayGroup = "Albedo"
displayName = "Albedo Add"
doc = "Adds a constant value to the diffuse color "
hidden = false
)
float inputs:albedo_brightness = 1 (
customData = {
float default = 1
dictionary range = {
float max = 1
float min = 0
}
dictionary soft_range = {
float max = 1
float min = 0
}
}
displayGroup = "Albedo"
displayName = "Albedo Brightness"
doc = "Multiplier for the diffuse color "
hidden = false
)
float inputs:bump_factor = 0.7 (
customData = {
float default = 1
dictionary range = {
float max = 100000
float min = -100000
}
dictionary soft_range = {
float max = 1
float min = 0
}
}
displayGroup = "Normal"
displayName = "Normal Strength"
doc = "Strength of normal map"
hidden = false
)
float2 inputs:detail_texture_scale = (1, 1) (
customData = {
float2 default = (1, 1)
dictionary range = {
float2 max = (100000, 100000)
float2 min = (-100000, -100000)
}
}
displayGroup = "UV"
displayName = "Detail Texture Tiling"
doc = "Controls the repetition of the detail texture."
hidden = false
)
color3f inputs:diffuse_color_constant = (0.14889601, 0.188, 0.16931961) (
customData = {
float3 default = (0.2, 0.2, 0.2)
dictionary range = {
float3 max = (100000, 100000, 100000)
float3 min = (0, 0, 0)
}
}
displayGroup = "Albedo"
displayName = "Albedo Color"
doc = "This is the albedo base color"
hidden = false
)
asset inputs:diffuse_texture = @@ (
colorSpace = "raw"
customData = {
asset default = @@
}
displayGroup = "Albedo"
displayName = "Albedo Map"
hidden = false
)
color3f inputs:diffuse_tint = (0.10048247, 0.12382633, 0.14345992) (
customData = {
float3 default = (1, 1, 1)
dictionary range = {
float3 max = (100000, 100000, 100000)
float3 min = (0, 0, 0)
}
}
displayGroup = "Albedo"
displayName = "Color Tint"
doc = "When enabled, this color value is multiplied over the final albedo color"
hidden = false
)
float inputs:metallic_constant = 0 (
customData = {
float default = 0
dictionary range = {
float max = 1
float min = 0
}
}
displayGroup = "Reflectivity"
displayName = "Metallic Amount"
doc = "Metallic Material"
hidden = false
)
asset inputs:metallic_texture = @@ (
colorSpace = "raw"
customData = {
asset default = @@
}
displayGroup = "Reflectivity"
displayName = "Metallic Map"
hidden = false
)
asset inputs:normalmap_texture = @http://omniverse-content-production.s3-us-west-2.amazonaws.com/Samples/Flight/SubUSDs/textures/water2_normal.png@ (
colorSpace = "raw"
customData = {
asset default = @@
}
displayGroup = "Normal"
displayName = "Normal Map"
hidden = false
)
bool inputs:project_uvw = 0 (
customData = {
bool default = 0
}
displayGroup = "UV"
displayName = "Enable Project UVW Coordinates"
doc = "When enabled, UV coordinates will be generated by projecting them from a coordinate system"
hidden = false
)
float inputs:reflection_roughness_constant = 0.2 (
customData = {
float default = 0.5
dictionary range = {
float max = 1
float min = 0
}
}
displayGroup = "Reflectivity"
displayName = "Roughness Amount"
doc = "Higher roughness values lead to more blurry reflections"
hidden = false
)
float inputs:reflection_roughness_texture_influence = 0 (
customData = {
float default = 0
dictionary range = {
float max = 1
float min = 0
}
}
displayGroup = "Reflectivity"
displayName = "Roughness Map Influence"
doc = "Blends between the constant value and the lookup of the roughness texture"
hidden = false
)
asset inputs:reflectionroughness_texture = @@ (
colorSpace = "auto"
customData = {
asset default = @@
}
displayGroup = "Reflectivity"
displayName = "Roughness Map"
hidden = false
)
float inputs:specular_level = 1 (
customData = {
float default = 0.5
dictionary range = {
float max = 1
float min = 0
}
dictionary soft_range = {
float max = 1
float min = 0
}
}
displayGroup = "Reflectivity"
displayName = "Specular"
doc = "The specular level (intensity) of the material"
hidden = false
)
float inputs:texture_rotate = 0 (
customData = {
float default = 0
dictionary range = {
float max = 100000
float min = -100000
}
}
displayGroup = "UV"
displayName = "Texture Rotate"
doc = "Rotates angle of texture in degrees."
hidden = false
)
float2 inputs:texture_scale = (1000, 1000) (
customData = {
float2 default = (1, 1)
dictionary range = {
float2 max = (100000, 100000)
float2 min = (-100000, -100000)
}
}
displayGroup = "UV"
displayName = "Texture Tiling"
doc = "Controls the repetition of the texture."
hidden = false
)
bool inputs:world_or_object = 0 (
customData = {
bool default = 0
}
displayGroup = "UV"
displayName = "Enable World Space"
doc = "When enabled, uses world space for projection, otherwise object space is used"
hidden = false
)
token outputs:out
}
}
}
}
def CesiumDataPrim "Cesium"
{
string cesium:projectDefaultIonAccessToken = "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiJkOWU3ZmQwMy0xOTk0LTQxYWYtOGMyMS1mMmU1M2Y0OTIwYzIiLCJpZCI6MjU5LCJpYXQiOjE3MDE0NjU2NTR9.Mzoe5jyZfE3O52ZSJGtfsceQIlT_1JMwPE7PnGYKm-k"
string cesium:projectDefaultIonAccessTokenId = ""
}
def CesiumGeoreferencePrim "CesiumGeoreference"
{
double cesium:georeferenceOrigin:height = 2250
double cesium:georeferenceOrigin:latitude = 39.736401
double cesium:georeferenceOrigin:longitude = -105.25737
}