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Release v1.2.1 hotfix #428

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kring opened this issue May 11, 2021 · 1 comment
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Release v1.2.1 hotfix #428

kring opened this issue May 11, 2021 · 1 comment

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@kring
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kring commented May 11, 2021

Cesium for Unreal v1.2.0 has important bugs, including some regressions, that we'd like to fix ASAP. This issue is to track the release and the issues that should be included in it.

馃煥 = PR open

Issue In Main In Release
Fix an issue where foliage painting doesn't work for tileset actor (#411 / #414) 鉁旓笍 鉁旓笍
GlobeAwareDefaultPawn not being georeferenced during play (#421 / #425) 鉁旓笍 鉁旓笍
Cesium New Update closes the editor (#407 / #426) 鉁旓笍 鉁旓笍
Fix memory leak in GltfReader.cpp (CesiumGS/cesium-native#242) 鉁旓笍 鉁旓笍
Fix development package crash when shut down (CesiumGS/cesium-native#245) 鉁旓笍 鉁旓笍
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kring commented May 13, 2021

v1.2.1 has been released on GitHub and to Epic.

@kring kring closed this as completed May 13, 2021
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