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Polygon lighting issue #2399
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This is most likely the same thing as #1825, but we'll keep this open until we can confirm both are fixed. |
I suspect this is different than #1825 and is due to the normal computation. |
Hello all, Is there a time frame when this bug is going to be fixed? Steven |
Hi Steven - we're heads down on KML support at the moment so I can't say that any of us are going to be available to look at it before the Cesium 1.7 release on March 2. |
@pjcozzi I can't reproduce this. I was using this example: var viewer = new Cesium.Viewer('cesiumContainer');
viewer.entities.add({
polygon : {
hierarchy : Cesium.Cartesian3.fromDegreesArrayHeights([0.0, 0.0, 100000.0,
0.0, 10.0, 500000.0,
10.0, 10.0, 100000.0,
10.0, 0.0, 500000.0]),
extrudedHeight: 0,
perPositionHeight : true,
material : Cesium.Color.WHITE
}
});
viewer.zoomTo(viewer.entities); Regardless, if you're using |
@hpinkos your example looks good, but if you drag and drop the CZML in the first comment, there is still an issue: |
We recently found and fixed an issue with |
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