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HaloMap.cs
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HaloMap.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lethargy
{
public class HaloMap
{
private int IndexOffsetInt;
private int MagicInt;
private int TMSInt;
private int TagCountInt;
private string Pathstring;
private string GameVersionstring;
private string PlayerTypestring;
private string namestring;
public int IndexOffset
{
get
{
return this.IndexOffsetInt;
}
set
{
this.IndexOffsetInt = value;
}
}
public int Magic
{
get
{
return this.MagicInt;
}
set
{
this.MagicInt = value;
}
}
public int TotalMetaSize
{
get
{
return this.TMSInt;
}
set
{
this.TMSInt = value;
}
}
public int TagCount
{
get
{
return this.TagCountInt;
}
set
{
this.TagCountInt = value;
}
}
public string Path
{
get
{
return this.Pathstring;
}
set
{
this.Pathstring = value;
}
}
public string GameVersion
{
get
{
return this.GameVersionstring;
}
set
{
this.GameVersionstring = value;
}
}
public string PlayerType
{
get
{
return this.PlayerTypestring;
}
set
{
this.PlayerTypestring = value;
}
}
public string Name
{
get
{
return this.namestring;
}
set
{
this.namestring = value;
}
}
}
}