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Lodestar-db has a try / catch that swallows all errors, without doing any triage first. Is this expected? Can we define what types of errors do we want to ignore and catch only those?
We probably can remove the try/catch entirely.
I think it was originally there to convert "not-found" errors into null. Thats done within the leveldb IDatabaseController tho.
Lodestar-db has a try / catch that swallows all errors, without doing any triage first. Is this expected? Can we define what types of errors do we want to ignore and catch only those?
lodestar/packages/lodestar-db/src/abstractRepository.ts
Lines 54 to 56 in a5973ea
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