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iOS build not working in Xcode #686
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Am using Unity 2022.3.11 MacOs Sonoma 13, M1, Xcode 15.0.1, In my case when I add "-Id64" first time it works, but after on next build it dosent help at all, so I need every time delete Xcode and reinstall and it will help only for one time (( |
This happened to me, try closing and restarting XCode and add the flag again, not sure why sometimes XCode recognizes the flag and others not. Also, please try instead of -Id64, use: "-ld_classic" worked for me everytime so far. |
Ok thank you Sir I will try! |
@juans-chainsafe It work for me, MacOs Sonoma and Xcode 15.0.1 ! Thank you very much 🙏 |
Describe the bug
After the build is a success in Unity, and you try to run it in a real iPhone device, you get a build error in Xcode
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Application is open correctly in the device
Screenshots
Mobile (please complete the following information):
Additional context
The text was updated successfully, but these errors were encountered: