A continuation of HzMod, built for Chokistream.
A utility background process for the Nintendo 3DS, purpose-built for screen-streaming over WiFi.
ChirunoMod
is licensed under the GNU GPLv3
license. See the License section of this file for details, and see the file LICENSE
for more details including the full terms of the license.
- screen streaming from 3DS to PC using the Chokistream client
Get the latest stable release of Chokistream to run on PC.
On 3DS, use FBI to install the .cia
files...
Install ChLoad.cia
which is the loader. If you are using an Old-3DS (not a "New" 3DS/XL or "New" 2DS XL) and you're going to play games which use the High Memory Mode (Super Smash Bros, etc.) then also install ChLoad_HIMEM.cia
.
- The latest Stable release is strongly recommended, and specifically
ChirunoMod.cia
. - There are two alternate cias:
ChirunoMod_nodebug.cia
omits all debug logging for a tiny performance boost and slightly smaller size. This isn't recommended because the performance improvement is basically unnoticeable.ChirunoMod_verbosedebug.cia
has much more debug logging and records frame-time statistics in the PC-side log, but it generally runs a bit slower.
- Nightly builds can be found in the root directory of this repository, namely
ChirunoMod.cia
. Nightly builds are usually less stable, and may not function as intended. Note: for the most part, onlyChirunoMod.cia
is compiled on a regular basis.
Please note, the PC HorizonScreen application in this repository is old and obsolete. Additionally, all release versions of ChirunoMod are strictly incompatible with HorizonScreen.
//TODO the rest of the readme
-
- ChainSwordCS - C/C++ programming, code comments, logo design.
- Eiim - Assistance with code logic and commenting, assistance with logo design.
- herronjo - Assistance with code logic and commenting.
- savvychipmunk57 - Assistance with code logic and commenting.
- bol0gna - Assistance with code logic and commenting.
-
- Eiim - Documentation and reverse-engineering of HzMod, development of Chokistream
- herronjo - Documentation and reverse-engineering of HzMod, development of Chokistream
- ChainSwordCS - Documentation and reverse-engineering of HzMod, development of Chokistream
-
-
Sono - for creating the HzMod project and the code from which ChirunoMod was forked.
-
- Minnow - figuring out how Base processes can be used
- ihaveamac - pointing me towards the right direction for fixing memory allocation on new3DS and getting HorizonScreen to compile on macOS
- Stary - help with WinSockets in HorizonScreen
- flamerds - betatesting
- 916253 - betatesting
- NekoWasHere @ Reddit - betatesting
- JayLine_ @ Reddit - betatesting
-
-
- Cell9 - NTR rocket graphic
- Mister Man (The Spriters Resource) - Mario sprites from Super Mario World
- WordedPuppet (The Spriters Resource) - Cirno sprites from "Touhou Kaeizuka (Phantasmagoria of Flower View)"
- gabrielwoj (The Spriters Resource) - Projectile sprites from "Touhou Koumakyou (The Embodiment of Scarlet Devil)"
- Saigyou R. (The Spriters Resource) - Stage backgrounds from "Touhou Fuujinroku (Mountain of Faith)" (IIRC the Final Stage background with the moon was used)
- Ryan914 and MaidenTREE (The Spriters Resource) - Extra Stage background from "Touhou Gensoukyou (Lotus Land Story)" (Pixel stars were used)
If you'd like to grab a nightly build, a CIA file that's updated nearly every commit is in the root directory of this repository. ChirunoMod.cia
It's not recommended to set up a build environment and build the project manually. Really you should only do it if you're contributing code.
- git
- makerom in PATH
- Legacy versions of devkitARM and libctru (detailed below)
- Libraries: 3ds-libjpeg-turbo and 3ds-zlib (should be automatically handled by devkitPro)
Currently, all active branches need to be compiled with a legacy version of the libctru library and the devkitARM toolchain. Specifically:
- devkitARM r46
- libctru 1.2.1
An archive containing these can be downloaded here (Windows only): https://chainswordcs.com/dl/hzmod_dependencies_2017_v1.zip
Installation (tailored to Windows users):
- Contents of the
devkitarm-r46
folder should be moved toC:devkitPro:devkitARM
(Please copy or rename the up-to-date devkitARM folder so it can be restored if you need) - Contents of the
libctru-1.2.1
folder should be moved toC:devkitPro:libctru
(Same precaution as above) - The
portlibs
folder can be copied over and merged with the existing folderC:devkitPro:portlibs
. 2017 libctru/devkitARM uses "armv6k", whereas current libctru/devkitARM uses "3ds".
Alternatively, archives of libctru can be found here: https://wii.leseratte10.de/devkitPro/libctru/2017/
ChirunoMod
- Clone the repository with
git clone https://github.com/ChainSwordCS/ChirunoMod.git
- If desired, change debug variables at the top of
/soos/main.cpp
to enable verbose debug logging or disable debug logging altogether. - Run
make
. - The compiled file is
ChirunoMod.cia
. Copy that to the 3DS and install it using FBI or another cia installer homebrew.
ChLoad (HzLoad)
- Switch to the current versions of devkitARM and libctru.
- Navigate to the
/HzLoad/
directory. Runmake
to compileChLoad.cia
, ormake HIMEM=1
to compileChLoad_HIMEM.cia
.
Copyright (c) 2022-2023 ChainSwordCS (https://chainswordcs.com), (chainswordcs@gmail.com)
ChirunoMod
is licensed under the GNU GPLv3
license. See LICENSE
for details.
HzMod
code and project are licensed under GNU GPLv3
license.
HzMod
code and project are Copyright (c) 2017 Sono (https://github.com/SonoSooS), (https://gbatemp.net/members/sono.373734/).
The original HzMod
project is otherwise also known as HorizonM
, HorizonModule
, and HorizonMod
, and includes HorizonScreen
and HzLoad
.
See LICENSE
for more details.