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.gitignore
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.gitignore
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gitignore/Unity.gitignore
@helioseven helioseven Modified comment on Asset meta data ignore to better explain usage. (#�
e2e54ce 9 days ago
@mviranyi@theDrake@Tandoori@shana@qCring@LucasSteer@Frozenfire92@ahmyi@FutureClemens@shiftkey@ahmedbaracat@matzar@rogersachan@tim-hub@taeminhong@rpistorello@1nfinite9@owenblacker@mariuz@LotteMakesStuff@ksmit799@jstasiak@kilian442@jrreed@heatblayze@johnsoncodehk
60 lines (49 sloc) 1020 Bytes
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/
/Refreezerator/[Ll]ibrary/
/Refreezerator/[Tt]emp/
/Refreezerator/[Oo]bj/
/Refreezerator/[Bb]uild/
/Refreezerator/[Bb]uilds/
/Refreezerator/[Ll]ogs/
/Refreezerator/[Mm]emoryCaptures/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/Refreezerator/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /Refreezerator/[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/Refreezerator/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties
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Refreezerator/Refreezerator/Temp/UnityLockfile
Refreezerator/Temp/UnityLockfile
highscore.txt
Assets/highscore.txt
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